Having talked about Poke Champions and their status as a dying archetype, Wardens face a similar problem where they’re being greatly overshadowed by their sister class: Vanguards. So today I want to talk about if Wardens are a pointless or worthless class.
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#LoL #Tanks #Wardens
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Say what you want about Braum, he’s the ultimate giga chad
Taric Ult go Brrrrr
As a Poppy main you can see how tank Poppy has fallen out of favour for bruiser Poppy with Divine Sunderer. Why go full tank and protect your team when you can just go Divine Sunderer and Sterak's Gage and kill the enemy team yourself?
Is Tahm Kench still a Warden post rework?
trust me, as an adc a shen ult makes you pog harder than the guy who invented the letter O
8:33 What about a 5 man Shen taunt+flash?
I see Shen, I click
I didn't think people still played tank Poppy. Any time I've ever used her, assassin Poppy all the way. But that's probably because I'm always in the jungle cause i can't CS to save my life
River Shen
Personal rant, nothing makes my day better than cucking the enemy assassin, adc, and mage with a well timed ult that forces them to try and burst my team, fail because I healed and shielded them properly, and then watch the rest of their damage dink off the chad glitter I covered my teammates with. It's rare, especially with solo que teams, but damn does it feel good.
Having 1 million points in Poppy is like shit. In League Of Legends if you play Poppy you're just playing hell mode.
do naut video
Wardens are probably the class with the greatest difference in play-rate between competitive and solo-queue. It feels much better to play something like Braum, when you have an insane team-fight adc on your team like lwx, teddy or upset. In Solo-Queue, there is no guarantee that the ally you chose to protect will actually will you the fight. Also: Wardens usually have pretty bad laning phases, and struggle to snowball, both qualities much appreciated in soloQ.
you should make a "why none plays shen" video
where the wardens really shine is when the enemy teams draft has no way of fighting other than charging you head on
I need you to do a video on why people hate yordle. Everytime i pick a yordle champ someone in the chat is trying to write a paragraph about how they are shit
Maybe their UNpopularity is because their protective purposes is somehow late-game oriented, like, to protect hyper carries to as they grow up until they become the giga-threat they are supposed to be. And nowadays the meta doesn't seems favourable for late games strategies, like Protecc Kog, or Vayne, or Kayle.
Fun fact: With Vex, they actually wanted to have her ultimate extend allies’ ultimates, but they scrapped the idea because it would be too difficult/time-consuming to create the effects for every ultimate ability.
Wardens are so weak because tanks themselves are weak this meta, everyone was given so much free pen and items that can better deal with tanks or scale better or are better overall meanwhile tank items have really only been nerfed from the start of the season from being worthless to begin with, but everyone said they were op cause amumu passive made sunfire do some bonus true damage. What's sad is the tank role in itself is unplayable unless you are in a premade team where you can co-ordinate your engages and so on.
so nobody's going to talk about that nautilus Q hitbox on 4:54?
One time, i were playing RedemShen (Xpetu's Shen build with support Item) and then i see Rengar was about to kill the ADC in just a second. Boom, a massive sheld came from nowhere to mr Aphelios and the Rengar was pissed off so so much that he started to flame his entire team Xd. i love playing this Warden, man 😀 !
an idea i've had for a while is a champ that all their abilities are shields. to me what i came up with felt like a warden, pass: converts portion of dmg on self an recently shielded allies by this champ into grey health which becomes a shield on killing blow or after time not taking dmg, converts remainder of shields provided by this champ is converted into hp. Q: holds charges, 1) shield, 2) aoe, 3) + heal, 4) blink to target, aoe from both locations, 5) double shield an heal amounts. W: pierce projectile, that shields allies & dmg enemies, gives all hit Diana orbs, that dmg your enemies, allies orbs shield, enemy orbs heal your nearest ally/self from them. E: sion shield but also gives to allies recently shielded by you. R: for time have aura that steals portion of enemy shield & heals, an deals dmg to them
isnt rakan a warden?
That FF14 music though. I dig it.
12:54
Somewhere in Shurima Talya silently cries to herself.
I agree that Wardens feel redundant to the point of useless. With skirmishers and assassins running amuck, and teamfights lasting maybe 10 seconds at the best of times nothing is going to be more valuable than the hard crowd control of a vanguard. The only real way to make them viable again would be for Riot to do something completely crazy and outrageous like, actually balance their damage champs.
Wardens tend toward my play preference interestingly
3:40 have you ever sent someone off their tower with your ult into between the two towers in bot or top?
Nice xiv music at the beginning
6:08
Actually the argument can be made that Naut has lockdown on all four abilities, due to W being an auto reset for easier passive application.
I used Poppys completely channeld r in a offensive way. I sniped a champion and Yasuo r them. But if there is no Yasuo in your team it only is a devensife abilitie if full channeld.
In the Client M7 Rakan has a little comment reading warden. Idk if he counts as one too.
12:25 you mean like the old Maokai ultimate that hot removed
Wardens require 2 proper roles to work with them, a disruptor plus a DPS role.
well in bot lane u can't always hit first, if ur adc needs to get stronger before fighting u get a warden
Tank is tank.
My boys Braum Galio and Shen need to go out for a beer and change classes and kits.