2021 Is Here! Sea Of Thieves Have Big Plans, Lets See If They Add Any Of My Requests!
Disclaimer: I am not in any way directly affliated with Rare LTD or Sea Of Thieves TM, if they do add any of my ideas they will more than likely have thought of them theirself.
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What Do You Guys Want To Come To Sea Of Thieves In 2021?
Ik I’m not allowed to say what, but Larrina (insiders) is pretty interesting to talk to 😉
Aye I try to make a Suggestion But it didn't get To much Upvotes for it
If they replaced the islands, one of them definitely needs to be Old Faithful Island. Oh I’m sry, I mean the stone maze
1: For your Tall Tale request, I do believe they'll have more in store for us (they probably should organize the existing ones like the Bilge Rat Adventures too), but Flameheart's storyline is about as finished as it can get, I think. He's waging a war neither side can win, which is why all of his events are permanent with achievements and stuff. More lore would always be nice, and some emergent events or whatever would be really interesting.
2: I don't think wiping out islands is the way to go, but altering some would be interesting. Large islands (the few in the game being Old Faithful Isle, Plunder Valley, Smuggler's Bay, and so on) are already in the game and provide an interesting challenge with so much space to be on, so perhaps more of them could be expanded on? I've also seen some suggestions of changing the northern Wilds into an ice biome, though I doubt that would work in this tropical landscape.
3: The Hunter's Call does need an update, though I don't think a cooking simulator is a good idea, the game does need more. New emergent events would certainly bring more to the table with additional high-tier meats, and something I think needs more addressing is the Treacherous Plunder mechanic, the bits of junk you can fish up from the Sea on occasion – spreading some of that around and increasing the types would be nice. Perhaps different creatures could drop things? Megalodon teeth, kraken skin, perhaps crab shell chunks since that seems so wanted, could definitely be a small but interesting fresh part of the Hunter's Call.
4 & 5: Naval combat is already quite a complex thing, but I think managing the ship should be more so as well. The cannons I think could more benefit from needing their base repaired and the cannon itself reattached, a decently lengthy process without needing to deal in metal (you'd have to do a lot to break the cannon itself anyways). The sails could be destroyed, perhaps mainly by fire and less so by shooting them, requiring you to collect cloth, and the rigging could be lost and repaired, making you lose control of the ropes. Cannons on the middle of the galleon would make it sink very quickly, and I don't think handheld mini-kegs would be too fun to fight against – one person can already damage a ship with fire but they have to work for it, letting them just make a hole when they want is a bit much. Personally, I think the ships could benefit from a few swivel guns – harpoon sized ones, which make small holes in the decks but add some more versatility to ship-mounted weaponry. Perhaps some ships could have one by the wheel aiming at the deck, and they could be used as weapons to fire at chasing or running ships without upsetting balance by allowing chainshot or CCBs. Your idea of interactive parts of the ship is really nice, and honestly should've been added with the sloop and brigantine having those window things. Perhaps you could cover the deck grating and stairs with a hatch, at the cost of less light in the interior and not being able to as easily traverse it, but you would have some protection from bullets and rain. More customization, even if just cosmetic, is also a must – the railing, lanterns, harpoons, rigging and perhaps that compass by the wheel could use it. Additionally, ships could have something like an optional cosmetic curse or damage state, like the player curses – you could have a ship scorched by flame, or damaged from sea creature battles, or riddled with decorative dents from cannon impacts. Some additional hull decorations would be nice too – perhaps replacing the galleon's decorative hatches with something more imposing, like kraken ribs reaching up from the sides, or with decorative plating to make it look more interesting (something like that shape the Hunter set has, for instance).
6: Captaincy is one of Rare's long-awaited 'back burner' updates that they've just not shown for a while. I don't know when it's coming, but it's certainly something that will hopefully be well-implemented when it gets there.
7: Endgame content is a sort of interesting ground. It's supposed to be accessible to only those who earn it but doable by anyone they bring along as well, but also it's supposed to be unique. I think the Athena's Runs, though currently only being of a GH faction theme and on one island, could be a good system to put as a replacement for the current voyages. Expanding the system to multiple large islands with varying types of voyages (and perhaps more costumes like the one awarded for completing Theives' Haven runs) for those alternate legendary items would be an interesting way to expand it. I think Tall Tales only for legends would be a really good idea as well, likely relating heavily to the Sea of the Damned and to the Pirate Lord's story. But barring tons of content behind Legendary status specifically, and not behind varying goals like how the sets for factions are unlocked past level 50, might not provide the right effect.
Get rid of The Wilds
…mealstroms…that's what I've ever wanted in the game…also more types of ship cosmetics like change captains quarters, the name of the ship, the compass near the helm. And also a better interior of the ship. And others but very hard to explain…
I know it does not help to say it here, but Everything I ask for is to fix the PvP, sword is OP, Hitreg, backtrack and ads is running the game.
I want friends that actually play this game