What Ubisoft's Open World Star Wars Game Means For EA – IGN Daily Fix



Ubisoft announces an open world Star Wars game while EA clarifies whether they’re still making games in a galaxy far far away, and a programmer stands to …

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32 thoughts on “What Ubisoft's Open World Star Wars Game Means For EA – IGN Daily Fix”

  1. If only rockstar were making it. Ubisoft's do ok world, like for assassins creed, i hope it's not another bland levels fight system for the character. The character movement in Valhalla is a bit clunky, they run too fast, so hopefully the jedi moves slower, the game should be visual. Hopefully you can travel around in ships and speeders.The jedi characters movement and combat should feel powerful and strategic. Maybe the character will police Coruscant, and have some missions that lead to secondary planets or ships or space stations. Looks of room for futuristic environments, vertical farming, labs, future city, The jedi temple , Aliens. It could be bigger than GTA if they get visual and character right, the story could be an investigation that eventually lead to Palpatine, maybe you could even play s character count Dooku, since he was as a jedi before becoming a Sith, and see how he turns, see how the clone army gets bought. You could play as more than one jedi even, just like GTA have multiple character stories to reuse the same environment.

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  2. I hope they have starkillers skin especially his sith stalker armor. I hope it's more like KOTOR where you can be bounty hunter, jedi, sith or clone trooper/commando. Imagine all the customization and different mix ups of armor or robs like obi in clone wars or revan's armor

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  3. but i kinda doubt about ubisoft new star wars not including large multiplayer scale like ea does in battlefront 2 for example (since ubisoft multiplayer games usually only make small multiplayer scale like 5 vs 5, or something similar)

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