Why NO ONE Plays: Azir | League of Legends



Another highly requested episode for the series! Today we’ll be talking about Why NO ONE Plays: Azir – The Emperor of the Sands 😀 (Did I take you all on a nostalgia trip with the music choice?~)

~If you want to skip the disclaimer part~
(0:00) – Introduction
(0:52) – Skip the disclaimer

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#Azir #LoL #WhyNoOnePlays

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38 thoughts on “Why NO ONE Plays: Azir | League of Legends”

  1. I thought meta was the latin particle of "something withing something", which in this case would be "the game within the game" referring to how players tend to decide based on things that may not be obvious to people outside of the game

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  2. When you play Azir, its like playing a different game as you used to in league. Positioning like a marksman, dependant in skills like mages, peeling and engaging for your team like a support and deals damage and little bit of survivability like a fighter. Azir is by far the "All for One" type of champion

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  3. I feel like the soldiers from his wall should be able to attack like the summoned soldiers from his "w". Reduce or even remove the damage from the wall hit, and let the wall soldiers go ham like the rest.

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  4. This video is definitely encouraging me to try out Azir cause the concept of a king 🤴 commanding his soldier sounds awesome and hearing that he is versatile with high skill ceiling and high reward but also high risk is something I absolutely love in a champion ❤. So Azir is definitely on my list.

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  5. i was going to start playing azir but this video made me doubt all my desicisions. still gonna play him though because it will be fun if I get good with him.

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  6. I love the idea of azir… I wanted to main him when i first started because I love the idea of the macro setups and the summoner style gameplay but the fact that he is so difficult for a fraction of what I could do as yone or my mains in the jungle just make me sad, I want a hard champion to make myself feel like I'm actually good and not using a "no skill spam q for lp" thats why I'm torn… Why should i care what others think its fun but then i think they have a point that I'm holding myself back and if I tried a slightly harder champion i could do so much more but… I really don't because most are relatively simple that i have tried… Especially in the jungle like besides kindred and nidalee not a lot of the junglers are that hard (for me) idk what do u guys think i should do

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  7. I really wish they had gone a different route when balancing Azir. Conceptually, he's my favorite champion. His design and lore and everything are like a favorite color, when I see him I love it. But I can't play him because of his difficulty and his inability to flex. I hope he's in line for a rework to make him more accessible for the majority of the player base.

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  8. azir last small rework thats why no one plays azir, i suggested riot to change his ult to become ascended and spawn above a shuriman disc dealing damage as a turret and heal him, and his ult becomes a cc ability and attack speed is no longer needed as his soldiers have a base attack speed

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  9. Im azir main lol, he is super Fun to play and superrrrr strong .

    And i have 1 Tipp for you DONT BUILD NASHORS, instead build:
    1.Lyandris
    2.Rylais
    3.Voidstaff
    4.Deathcap
    5.Zhonyas
    And don't forget boots xD

    Reply
  10. azir is such a cool champ hes is unique compare to riot 100+ champs and in modern standard azir is underwhelming so the old fact of him being overloaded is no longer valid heck now 1 champion can revive an entire team now…wow i just wish riot could give him some love, not everyone is faker

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  11. They should bring back the dash prevention on his ult considering literally every meta champion he goes against has a dash or two, but make the part of the wall that prevented a dash collapse allowing enemies to walk through. Should be interesting enough to see if enemies are willing enough to get funneled into a narrow area to get to azir or just give up. Or how about a more interesting change, give azir the ability to pick wall formations that have different effects.

    A spear formation (basically a V shape) – knockback on cast, acts like a soldier but isn't affected by q (they stay put) basically they auto targets in their range or at least in their cone of influence, enemies can walk through the "wall"

    A defensive wall (same formation as his current ult) – no knockback and no damage, can move champions similar to when anivia or taliyah hits you directly with their walls, doesn't attack but prevents dashes, portions of the wall can be destroyed like yorick wall, gives azir a shield/ movement speed

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