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Xbox Series X Mesh Shading Offers Massive Boost in Performance
SOURCE: https://www.game-debate.com/news/30257/mesh-shaders-can-boost-fps-on-current-graphics-cards-by-up-to-a-massive-1800
https://youtu.be/0sJ_g-aWriQ?t=1427
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Tree angles 😹
These hype videos for Xbox still can't help others decide why a series x is desirable at all. My unit is just collecting dust
Combine DLSS with Mesh Shaders it would be one dynamite GPU🔥🤣
I've said it before, I think one of the biggest improvement feature for this generation is the dynamic culling with Mesh Shaders and the Geometry Engine. Of course it'll probably take time to fully implement them, but with them being able to have micro detail geometry and vast improvement to the amount of objects will showcase the difference between previous generations…
There is nothing wrong with preparing a script before you do any form of recording
The SX hardware is just better than the ps5, it was the API holding back the SX and hopefully, MS has fixed it with some of their latest updates.
Not available for PlayStation 🥰🥰🥰
This whole mesh shader business is….a mesh. 🤣🤣🤣🤣
It can run on through software on the PS5 with primitive shaders but it will be more taxing.
i wonder if mesh shading causes another set of necessary operations, like assessing the compounds of a 2d (mesh) image and judging what to render what way (in reference to analysis of the 3d source) for every frame anew – instead of "just" letting the 3d engine play out.
Mesh shading is not on ps5 at all its one of the features ps5 is missing dont no why u would say they have there own type of it when they dont its one of full rdna 2 features sony dont have because ps5 was built a year before xbox series consoles just like ps5 dont have vrs there chip is missing it if you are trying to justify the price of ps5 you cant it was a rip off compared to xbox series x because xbox series x will be outperforming it like crazy once developers take full advantage of xboxs chip thats why sony is working on ps5 pro because they new they where out classed from the start
Can't wait to see this all working.
All the secret tech and 12.155 teraflops,more bandwide and so on didnt Show me thats the Series x is that more powerful than the Ps5…
For the last Time ( even if Pony boys will rest as Pony boys….)
I see everywhere ps5 beat XSX on a lot of next gen multiplat game….there IS actually NO NEXT GEN MULTIPLAT games ! They are all CROSS GEN and are not built for ps5 or XsX !!not ONE of them ! Get a fucking brain and learn to be patient before talking for NOTHING !
xbox using primitive shading and ps 5 using ai shading, this video is scam, read info on official websites
wait a second I think mark corny talked about something like that , but its about that ssd and why its so fast , please check the video which is called " the road to ps5 " from Sony , he talks about it at 10:00 minutes mark and tell me what's your thoughts?
Does anyone know if the mesh shaders inside of the XSX are used right now? If not, do you know when they'll start using this technology so we can benefit from it in future games?
Lol PS5 comes Mesh Shader right outta the box already. Another L for Waitbox
If true, this is going to be a much longer generation than the X1/PS4 era.
I'm getting ready to finally take the plunge for a new TV since I just received my series x and I think I'm going to go with the Samsung Q90T 55inch. I'd get the LG CX but I've had nothing but bad experiences with LG whether it be screen burn or having the whole top left side of the screen just turn Grey then black on a TV under a year old. The Samsung I have now is nice so I'm hoping I'm not making a mistake. I've done all the research I can think of.
I call bs on your claims.
omg…..no need xbox series x pro then
The PS5 doesn't have 'meshlets' or mesh shading. It utilizing culling from prims instead; The primitive engine is based off the Vega 7 engine. Meshlets are efficient and effective for this purpose, wherein prims are a classical approach to culling, which is why culling was never used until meshlets. It's not beneficial, it hurts performance. We already saw this happen (for prims), Dirt 5. Yes, even the Series X used culling via prims in Dirt 5.