XBOX SERIES X|S – Hitman 3 CTO Praises XBOX SERIES X|S GPU (Ray Tracing Will Be Added)



XBOX SERIES X|S – Hitman 3 CTO Praises XBOX SERIES X|S GPU (Ray Tracing Will Be Added)

Sources: https://wccftech.com/hitman-3-ray-tracing-will-be-available-on-xbox-series-s-and-x-too/

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25 thoughts on “XBOX SERIES X|S – Hitman 3 CTO Praises XBOX SERIES X|S GPU (Ray Tracing Will Be Added)”

  1. Just think; they haven't implemented the following.

    Sampler Feedback Streaming – cuts bandwidth use and RAM use by as much as 70%.

    Mesh Shading Geometry engine – could reduce Geometry waste by 50% or more.

    Variable Rate Shading – tier 2, has seen improvements by up to 30%…

    Direct Machine Learning – run texture file size and computational equivalence of 1080P, but produces an image sharper than 4K…

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  2. If the Series S gets RT then that means the PS5 will as well. So far the absolute best implementation of RT on console is Spiderman Miles Morales so no doubt the PS5 could handle it.

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