3 BEST SOLO CARRY Champions for EVERY ROLE in PATCH 12.6 – League of Legends



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Chapters
00:00 – Introduction
00:28 – Top
03:16 – Jungle
05:47 – Mid
08:28 – ADC
10:53 – Support
13:13 – SkillCapped & Outro

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38 thoughts on “3 BEST SOLO CARRY Champions for EVERY ROLE in PATCH 12.6 – League of Legends”

  1. Followed exactly what you said in the video and went 7/0/8 (I died at the last second making it 7/1/8 But it's because our jungler wanted to go in when we didn't need to. And I got focused hard. Either way. We decimated them and they surrendered.

    Reply
  2. If any adc can lane with yuumi theyre already gods in my book
    Swear to god that champion is made by demons wanting adcs to suffer while enabling lategame 1v9 bruisers like hecarim or irelia.

    Reply
  3. Yes Shyvana is a good champion, yes she can carry game, but like, is she your best option? No way it is, the full AP build sucks, this one is better, but it doesn't make Shyvana busted, yes she will be tanky and deal tons of damage, but it isn't like she is the best option for this, Hecarim, Warwick, Poppy, Volibear, Zac etc are far better than her early game, if the problem is build versatility hold my Xin Zhao and Shaco because both can go AP, both can go full asssassin, full bruiser, tank or full tank, and it still works.

    Shyvana is a good champion, but it isn't that good.

    I'm a Shyvana main, but there are better Shyvana players that could explain better, or just say what's wrong with my point

    Reply
  4. Why are Samira and Lucian here if Samira can't lane with an enchanter and will also suffer the nerfs from lifesteal and Lucian requires a Nami/Lulu?

    I thought this list was about the best champs to SOLO carry

    Reply
  5. There is a lot of bad advice in this video with the worst being Shyvana. No, she can't solo carry with any build. She lacks tools for early game ganks and late game building her as ap makes you supersquishy with no cc while building tank makes enemies just ignore you since you pose no threat.

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  6. So, I'm a dirty Riven main and ate my teeth on the Garon matchup. Learned how not to feed it, shield Qs, bait Ws, the whole spiel. It has long been considered a skill test for a Riven player whether you win or lose this lane (outside of any player being dumb and jungle interference).

    Since about S12 start something changed, be it items, new conqueror, new items, the true damage in his ult to everyone, true dmg overload in items or all of the factors. Either way, being even gold xp I can shield Garen Q, waste W and still get outtraded/oneshot. From about 2 items if I'm not ahead in gold it feels I just get ran over whatever I do. Too fast to kite as well.

    This might be off-topic and very specific but do you guys have any insight does the matchup seem to have changed or how to play it now? I assume ignite vs ignite. If I don't get a lead pre-6 it feels horrible and like Riven actually gets outscaled by a conqueror Garen, who can get way tankier and still oneshot any priority target (for adc oneshot Q E ignite is usually enough, R optional).

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  7. Ah, Akshan. The very strong laner and skirmisher. The champion apparently designed around a cool grappling hook. Who also has an invisibility and a revive mechanic for no reason whatsoever (lore tried to fit that in but even they hinted the revive was a fail and him dwelling on the past). Like, his whole w does not fit the champion and makes him overloaded. Move the shield from passive to w and he would be bearable. While still a strong laner.

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  8. You can only solo carry with Samira and Lucian depending on your team's draft and enemy draft. Blind picking these two is literally reportable. Everyone knows how short-ranged these two are compared to other adcs. They'll just get poked in lane and dived under their turret. Because of this, I would still choose Jinx as a better solo carry than Samira and Lucian.

    Reply
  9. In case you're interested but don't have time to watch the whole thing:

    Top: Quinn, Garen, Shen
    Jungle: Shyvana, Kha'zix, Diana
    Mid: Veigar, Ahri, Akshan
    ADC: Lucian, Samira, Twitch
    Support: Renata, Soraka, Blitzcrank

    Reply
  10. Bro, if you guys are going to recommend quinn because of how strong she is rn, at least tell the newbies to her the correct fucking build lol. ESPECIALLY since bloodline is getting a direct nerf, ravenous is getting removed from the game, and shieldbow is seeing an… interesting nerf / ever so tiny buff combo, ALL AT ONCE IN THE SAME PATCH (12.6, what this video is made for) quinn mains are already shifting towards a lethality quinn play-style once again now. especially with the brand new treasure hunter rune that will be replacing ravenous, there's just too much snowball potential to be had that you'd be missing out on with the build in the video. Keep in mind this is also now the 2nd shieldbow nerf in a row, and even before these new 12.6 changes, galeforce was usually better most games….

    Lethality quinn is very slowly but surely becoming the new meta again — sincerely, a former Quinn one-trick.

    Reply
  11. Best solo carrys for every lane:
    Top: Jax,Trynda and All Waifu Top laner
    Jng: Xin, Diana
    (Jng doesnt have really 1v9 because jng alone is already broken role)
    Mid:Qiyana, Katarina, Akshan
    ADC: Samira,Vayne
    Support: Bard, Pyke

    Reply
  12. There's a thing about Soraka…

    1. Until you get to the third item, usually the game is already over… And unless you get grievous wounds as one of the items, you'll most likely lose the match (One of the key roles of support – Especially on soraka – Is to get anti-heal, allot of situations requires that), you can never rely on your team to do it.
    2. Extremely easy to counter her heals – grievous wounds… You can even count on the entire enemy team to build GW out of sheer fear of her heals, they'll lose the match otherwise.
    3. Dies from enemy sneezes/easily the number one on the most wanted list, and can do little to nothing against assassins, little to no mobility – And you can count on the enemy team to focus on you, they'll lose otherwise.
    4. You can't solo carry Soraka, she's fully team-based and can't do anything alone, and if your team doesn't have enough damage – Support Soraka deals little to none, and is only a threat in early game, before enemies passively/intentionally build magic armor.
    5. Extremely predictable… Really easy to evade her only 2 aggressive abilities, and these require deep understanding of WHEN to use them – While Q is spammable, if you don't have it available at the right moment – You'll die. E is pretty much one of the most useful tools in the game if you use it correctly… Using it mindleslly however, makes it useless.
    6. Never trust your teammates to defend you… They'll never be there when you are under attack – You are the backline, and they are overoccupied to notice their lifeline is under attack, Not dying is one of the core principles of being a soraka, and truly the hardest to get right.
    7. You can't always jump and heal everyone – While your team tends to all think they are anime protagonists, some cases are lost causes, like mister "I'll head off alone and overextend myself on some far away lane and expect no one will notice me". If you head off after them/use your ult – You most likely wasted effort – You need to be aware of who you are saving, who you are following and calculate what'll happen next, you need to save your health and ults to where it'll lead to progress.

    ….
    I have my own way of playing Soraka though, Sometimes works, sometimes doesn't, I play on slightly different runes and items and playstyle.

    Reply

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