70+ NEW YORU 2.0 ABILITY INTERACTIONS! | Counter to Decoys! – VALORANT



All yoru 2.0 ability interactions. Thanks to ChillX for the beacon tp collision test & Horion on discord for the weapon attachment bug! The others i found from experimenting. There’s always the chance i miss some due to the large pool of agents so feel free to add the list in the comments!
#valorant #yoruclone #yoruinteractions

Chapters-
00:00 – Basic Ability Info
01:25 – Astra
01:41 – Brimmy
02:14 – Breach
02:28 – Chamba
02:42 – Cypha
03:07 – Jett
03:18 – KillJoy
03:45 – Oman
03:50 – Phoenix
04:00 – Raze
04:18 – Sage
04:23 – Reyna
04:41 – Skye
04:49 – Sova
05:10 – Vipa
05:42 – KAYO
06:01 – NEON
06:09 – Closure

Just some tags! we got the latest yoru 2.0 rework here! easily identify yoru’s clone from real yoru, see yoru rework and yoru 2.0 interactions! and learn counters for yoru & become a better yoru by avoiding these mistakes!

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40 thoughts on “70+ NEW YORU 2.0 ABILITY INTERACTIONS! | Counter to Decoys! – VALORANT”

  1. EDIT – THE MINIMAP TRICK HAS BEEN PATCHED!
    More (Ill keep updating so revisit this comment here and there) –
    1. Sova Recon can stick to the clone. u can recon team yoru' clone and send it forward (most likely bug & will be fixed i think)
    2. Sova ult does not reveal the clone
    3. Sova's drone passes through it instead of colliding
    4. Skye flash doesn't detect clone
    Most Remote Throwing utils like nades and flashes seem to have collision with the clone so u cant test if its real or not by throwing util (u can still simply look at the map to identify quickly instead)

    Reply
  2. Wtf.. like they take over a year and then so much inconsistencies. What is their QA team doing? I literally don't know what agent to play now. Viper and Astra have been nerfed to the ground and Yoru has more bugs than my dead plants. I was learning Kay/O, so I guess he is my only agent now. lol

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  3. It seems to counter yoru's decoy your team just need flash/blind, reyna's ulti, Kay/o's dagger or, sova's recon. Shooting decoy's body could help since a player would defensively attack if they got shot.

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  4. The problem is people can’t look at the minimal while in a clutch situation or 1v1 against a yoru because they have to focus on their crosshair

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  5. The clone really only shines now at high tension clutch situations or pinch situations where people need to react quickly and so usually shoots anything that moves or shows near their crosshair because if they don't it might mean death. It could also be useful on punishing people that likes to prefire an angle.

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