Apex Legends Emergence Early Patch Notes – Disruptor, Buffs/Nerfs, Meta Changes And More!



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Apex Legends Emergence Early Patch Notes – Disruptor, Buffs/Nerfs, Meta Changes And More!

source: https://www.gamespot.com/articles/apex-legends-emergence-start-date-seers-abilities-worlds-edge-changes-and-everything-we-know/1100-6494395/

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49 thoughts on “Apex Legends Emergence Early Patch Notes – Disruptor, Buffs/Nerfs, Meta Changes And More!”

  1. The alternator is my 2nd favourite light ammo gun (right before R-301) and to see it being pushed into a carepackage, quite sad, honestly in my opinion its in a spot where it doesn't need to be there, now Spitfire I can kinda understand but that is also one my favourites, so..yeah, but that Caustic buff?
    evil doctor laugh

    Reply
  2. So if respawn adds a character that can stop a person from moving or shooting and you make a team with that character, rev, and seer you can basically shut people down.

    Reply
  3. They need to give a new passive ability to crypto like a camouflage setting in the drone or a dart gun on it that reveals the enemy for a few seconds

    Reply
  4. I hope to see more buffs than nerfs to the legends. Honestly Seer looks strong and has powerful abilities, so I don't think I will enjoy that they decide to make everyone else weaker. I mean, if they are bringing in strong legends with cool abilities it's only fitting that they buff the originals ands previous legends to their level

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  5. Not too pissed about the alternator being the care package. You would always puck the r99 or 301 over it anyway and now with those disrupter rounds it could actually go be more viable in late game now. Regardless I'm still confused why they chose the alternator over every other weapon

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