Apex Legends Firing Range Changes That Are Coming Soon



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Apex Legends Firing Range Changes That Are Coming Soon In today’s video I go over some changes which should be …

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22 thoughts on “Apex Legends Firing Range Changes That Are Coming Soon”

  1. a reminder that the mobile ver of apex is built in unreal engine 4, UE4's pipeline is much better suited for implementing updates, the console and pc ver of apex is built on a heavily modded ver of the source engine, my only theory here it takes a little bit longer to iterate new changes

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  2. The intro ties into why I have stopped supporting this game financially.

    It’s become VERY clear that if an idea isn’t directly tied to selling $20 cosmetics, it’s going to take forever to see the light of day, if at all. And look, making money is the priority of all companies— but this game has made more than enough money to address some of the issues.

    I will continue to play for free until I feel differently about Respawn/EA.

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  3. The mobile version is made by a third party company. So innovation is infinite with Respawn approving all of it.

    So they can go ham where as Respawn has to be making 3-4 games at the same time due to EA.

    Dead space. New Star wars. Maybe Titanfall 3 and another new series.

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