Caitlyn Champion Overview | Gameplay – League of Legends: Wild Rift



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21 thoughts on “Caitlyn Champion Overview | Gameplay – League of Legends: Wild Rift”

  1. I wonder if it was simply WR devs and Lol PC devs lack of comms that caused this Caitlyn not to have the updated animation and maybe new voicelines. Don't get me wrong this hybrid Caitlyn (Mixture from old and new) isn't bad but it could be better, like they could at least change the appearance of the Yordle Trap, Put the blue laser pointer in her ult or just put the bullet dropping animation, they could choose to add 1-2 things that I mentioned if they are willing to do it next patch. Hopefully they listen.

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  2. I actually ended up deleting the game, its not just the match making patch that has been reverted by now already, but I‘ve been having issues that remained completely untouched, for a while now.

    For one they removed promos, with the intend to flood the higher ranks with players since climbing will become easier.
    Yet all this did is it flooded diamond with players from all lower elos, making climbing consistently in Diamond almost imposible.
    The one game the enemy has players that are clearly not playing like diamonds, hence an easy game, and the next game these players are on your team, and theres nothing you can do, because if your jungler goes 1v3 and suicides before every drake there no chance in trying to secure the objective anymore.

    Then there‘s other issues like the common afk of someone in your team, which just flmorces you to loose lp although you are not at fault.
    The game immediately identifies afk players, so why is it so hard to to also identify teammates that have been negatively affected by afk players and prevent their loss of lp?

    Then there‘s this weird issues that makes you think you get punished for climbing ranks.
    Let me explain: You are Dia 4 and finally after some back and forth start winning games, you win 3-4-5, etc. games and finally start to get excited again.
    Then there‘s this one random point, you‘re maybe 10 LP away from Dia 3, and you suddenly get that insanely tough lobby, with Dia 1/ Master players on the enemy team and you can‘t help thinking that the game intentionally puts you into this tough lobby to prevent you from climbing further.
    Why does that have to be? Why am I not allowed to climb to D2 or D1 before being matched against D2- Master players?

    So as a conclusion, on the one hand the devs do so much bullshit to make sure enough players reach the higher ranks, at the same time they punish those that actually have the determination to reach the higher ranks and put them into extra tough lobbies to stop them from climbing.
    That‘s not how to run a good MOBA.

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