Call of Duty Warzone Xbox Series x vs. PC RTX 3060 Ti (4K Ultra Graphics)



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PC Settings – Ultra Graphics, 2160p, Ray Tracing Off.
BFV Xbox Series X – Will run at native 4K resolution.
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● GPU: Gigabyte GeForce RTX 3060 Ti GAMING OC 8GB GDDR6
● CPU: Intel Core i7-8700K 4.4GHz, Hexa Core, 12 Threads / Coffee Lake
● Motherboard: MSI Z370 GAMING PRO CARBON
● RAM: G.Skill Trident Z RGB DDR4 16GB (2x8GB) 3000MHz CL16

#XboxSeriesX #XBOX #XSX

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24 thoughts on “Call of Duty Warzone Xbox Series x vs. PC RTX 3060 Ti (4K Ultra Graphics)”

  1. See this is what sucks about pc, useless settings like ambient occlusion on warzone don't actually disable ao, if we could disable ao like on series x and lower shadows also foliage is significantly less on series x , there are way too many trees on pc .

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  2. Crazy how people say only the top cards can do 4K, when really a lot of lower cards can too (on certain games !) especially with well optimised games and those that aren't hard to run, on the much harder games, both consoles and PC will have to turn settings down.

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  3. Why are framerates so damn difficult? Especially with how much these graphics cards cost and the pc's themselves. Then, the bluddy monitors. Its ridiculous. May as well get a £60 X360 and a £20 monitor from FM.

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  4. It's not native 4k. It looks like 1800p. Not to mentioned it's gamma washed, and the textures are about half that of the PC.

    2:43 is a perfect example. It's 1800p.

    People realize they use games like Forza as their staple talking point when discussing the performance capabilities at 4k right? They not talking about BL3, RDR2, Cyberpunk, Warzone… You know games that really require the juice.

    It's called RDNA2 and it's similar to DLSS. It's AI rendering, upscaling, and for the most part it keeps the visual basis of 4k… But there will be "overlooked" instances because it impedes the system more attempting to upscale rather than leaving it be.

    I'll see if I can clarify the actual performance of these consoles. RDR2 is a prime example. On the series X at 4k (1800p), it gets 30 fps. It also has almost everything that is extremely taxing turned very low, or completely off. There are no world physics on the console version, the texture look like Ultra, but the special textures are low/medium. My GPU measured in the same formula as the series X would be 75.25 tflops… And that's a massive difference to 12…

    These consoles are basically a 1660ti, which gets 22 fps on native 4k with everything on ultra. So… You're getting perhaps even less than you're paying for with the price of those 1TB memory cards.

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