Can The Mandalorian beat a Space Marine? | Warhammer 40k vs Star Wars



I honestly think this is the best vs I have done so far but I am obviously quite bias so you can’t really trust me

We have Din Djarin taking on a Space marine, who will prevail?

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43 thoughts on “Can The Mandalorian beat a Space Marine? | Warhammer 40k vs Star Wars”

  1. Sorry but I have to disagree. A battle between ultramarine and mando would be over in less than 5 seconds.

    There is literally nothing a normal man can do against an armoured space marine. In terms of combat speed and power mando couldn't even react to anything done to him. While I dont agree with that 15 tons of lift force nonsense, what could any normal man do to stop a sword swung by an enemy capable of that??

    I understand you gotta try to make an interesting story with popular content, but it would be akin to how well the younglings fought against anakin.

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  2. I was kinda glad someone had the nuts to stomp Yodababy.
    I think it's very fair to say the a Space Marine could take ol' Mando. I was kind of into Starwars for a good long time but I just don't think their toys are fancy enough to close the gap. Especially when you consider just how badass Powerarmor is and that an Astartes has it wired into his nerves.

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  3. Mando should hide baby joda, remove the helmet to show he is a normal human with no heret…force powers and speak to the ultramarine. After the smurf takes pitty on him and leaves, mando should pray that the marine wasn't a Gray Knight.

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  4. If the planet of Mandalore was in 40k they would be conquered and if the Astartes are involved it would be more effective. The Mandalorians would be impressed and respect the God Emperors forces as they brutal throw waves and waves of men at them. Mandalorians would love to join them with their warrior code and all, fighting on multiple fronts against many worthy foes. With that Beskar the planet might even become a forge world. Fighting Mando well . . . the Astartes fire explosive rounds and mando armor covers their vitals and that body glove underneath funny enough never gets hit in the show. So, just imagine those explosive rounds hiting the gaps and exposed spots it would be deadly.

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  5. easy, Mando rolls a few 6's, space marine fails several power armor saves with snake eyes and mando wins. I've seen las pistols take out space marines if you get unlucky with the power armor saves. Lets call his Amban sniper rifle the equivalent of at least a plasma gun – I'd say its not entirely inconceivable – mando is pretty lucky and/or skilled would probably have at least one reroll

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  6. I'll save everyone the boredom of watching a shitty 18 min video, Space marine wins its literally not even a close match up idek how this dude stretched out his video so far, maybe to get more ads?? Idk

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  7. The Space Marines would wipe the floor with the Mandalorians, no contest really, and the Astartes may seem Op, but the scary thing is they are weak compared to a lot of the other things/races in 40k universe and get their asses handed to them plenty of times.

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  8. So cool narration of the fight and all but it actually ends at the first melee strike. Why? Well, Mando's armor isn't powered armor. So even if it's indestructible on a piece by piece basis which it isn't, there's still a problem. The amount of kinetic force he's attempting to block in that first overhand power sword strike is much more then his bones, much less his incredibly athletic but still human muscles could possibly handle. We're talking actual TONS of force. Mandos armor, while very durable is still only strapped onto his body in segmented pieces. There's nothing reinforcing his arms or legs. So in a best case scenario he manages to somehow keep the staff (which I'm just going to assume can not be cut by a power sword) between himself and the sword but the force slams him into the ground and then crushes his ribcage between itself and the unmoving earth. Because again, his armor doesn't connect around the sides so it does nothing to stop the blunt force trauma to his body at that point. Worst case (still assuming the staff can't be cut) the fragile bones in his hands and arms shatter on impact before, well…the rest. He actually just gets pulped in a melee fight unless he can dodge every attack. His only chance in this fight is staying at long range with his sniper.

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  9. I grant that 40k ground forces are more powerful than anything in star wars by a mile. The star wars militaries would easily crush the imperium of man. Imperium of man armies and ships have to travel through the warp which is unpredictable and very slow. Star wars militaries can travel super fast and reliably. It wouldn't even be a contest.

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  10. so im gonn a write here what space marine has going for or The imperium of man space Marine classes tier
    first class Librian Class
    Tier 1 Acolytum a Librian in training same Lvl as Canon Dart Vader

    Tier 2 Lexicanium — The rank of newly-inducted Librarians strong as Sidios
    Tier 3 Epistolary — The 3rd highest rank of Librarian same power as Legends Palpatin
    Tier 4 Codicier — The 2nd highest rank of Librarian same lvl Nihilus
    Tier 5 Chief Librarian — The senior most Librarian of a Chapter and the commander of its Librarium
    Asterstes class

    Tier 1 Neophyte — Space Marines in-training who have not become fully accepted Battle-Brothers. They are utilized in a Chapter's Scout Squads as a part of their training
    Tier 2 Vanguard Space Marine – Covert-operation experts typically drawn from the 10th Scout Company. A Chapter will normally maintain 100 of these specialists this is at Cannon vader powers
    Tier 3 Battle-Brother — Standard Space Marine rank for a fully inducted warrior. May include honorific duties such as Honour Guard, Company Champion, or Standard Bearer. The most experienced Battle-Brothers serve in the Chapter's 1st Company as Veteran Space Marines, who may wear ancient Terminator armor
    Tier 4 Sergeant — Command Squads within each Company. Sergeants within the Chapter's 1st Company are known as Veteran Sergeants
    Tier 5 Lieutenant — These serve as the right hand to their Company Captain, typically commanding one of the Company's two demi-companies
    Tier 6 Captain — The second highest command rank of a Chapter, they command a Company or its equivalent. Variations include Master for the Dark Angels, Marshal for the Black Templars, Wolf Lord for the Space Wolves, Iron Captain for the Iron Hands, and Khan for the White Scars. Many Captains are given an honorific Master title
    Tier 7 Chapter Master — The highest attainable rank of Space Marine, commanding their entire Chapter.[14b] Notable variations include Supreme Grand Master for the Unforgiven, Great Khan for the White Scars, High Marshal for the Black Templars, Master of the Shadows for the Raven Guard, and Great Wolf for the Space Wolves. Some Chapters, like the Iron Hands, do not maintain a Chapter Master one can solo anything is starwars Legends
    Chaplain Class
    Tier 1 Chaplain — Standard Rank strong as Vader in this video
    Tier 2 Reclusiarch — Senior Chaplains
    Tier 3 Master of Sanctity — The senior most Chaplain of a Chapter and commander of its Reclusium
    Apothecary Classes
    Tier 1 Apothecary — Standard Rank
    Tier 2 Master of the Apothecarion — Senior most Apothecary and commander of their Chapter's Apothecarion strong as Cannon Vader
    Techmarine class
    Tier 1 Techmarine — Standard Rank
    Tier 2 Master of the Forge — Most senior rank who commands the Chapter Armoury
    Other Classe this 3 is as Vader in this or stronger
    Master of the Signal — Battlefield communications specialists.

    Chapter Ancient — Revered Standard-bearer

    Judiciar – Executioner who works under the Chapter Master strong as Cannon Vader if not stronger

    Strongest Space Marine Class that is a no Name an this is a Normal space Marin in
    In the closing days of the 41st Millennium the Imperium was able to field a new generation of Space Marine
    Tier OP Primaris Space Marine 1 Strong as Sidios

    Lore 1
    Equipment

    Main article: Space Marine Armoury

    The primary individual weapons of the Space Marines is the boltgun and its pistol variant, the bolt pistol.

    The distinctive Power Armour is worn by all Marines in battle. Some members of the Chapter's first company may instead be armoured in the heavier Terminator Armour. Carapace armour is worn by Scouts instead of power armour. There is also a fourth type of armour called Artificer armour, worn by most Marines who have served three centuries for the Emperor or performed a notably brave action in battle.

    Often every Space Marines Chapter have its own distinquished color scheme. Unlike the Astra Militarum Space Marines don't use the camouflaged uniform because Adeptus Astartes doctrine does not follow the tactics of concealment in battles. Bright and bold color schemes lower enemy morale, announcing the arriving of the noble Chapter to the battlefield. The exceptions to the main colors may still exist for some of the Chapter's Companies – for example Deathwing company of the Dark Angels Chapter use white color scheme and the Raven wing — black.[17]

    In the same time Chapter's vehicles may be painted in different colors until the large bands of areas painted in the Chapter colors.[17]

    Lore 2
    Recruitment and Training

    Main article: Creation of a Space Marine

    Recruits are chosen from the best warriors among humanity. Naturally, this makes Feral Worlds prized recruitment grounds, as such harsh and primal conditions produce the best warriors. However, Hive Worlds are considered the ideal source of potential recruits, the populace of the lower levels composed of some of the most murderous scum in the human Imperium. Whole gangs of hive scum are sometimes hunted down and captured for recruitment. Among the most valued traits in a recruit are aggression and psychotic-level killer instinct. Much more rarely, certain Civilised Worlds are also recruited from.[4][6]

    The potential recruit is first subjected to testing, including tissue compatibility tests and psychological screening. Relatively few get past this initial selection process. Those that do pass are termed "neophytes", and the process continues with the surgery, indoctrination, conditioning, and training that will make them Marines.

    The surgical process takes a great deal of time. The recruit receives implants, along with chemical- and hypnotherapy, and training necessary for allowing the functioning and development of the implanted organs. The implants transform their bodies and minds and give them inhuman abilities – making them capable of spitting acidic venom, absorbing the memories of the dead by eating their flesh, darkening their skin to protect it from radiation, and operating for long periods without sleep by switching off parts of their brains at a time. After this implantation process and the associated training, the recruit becomes an "initiate".

    Intense indoctrination and conditioning strengthens the recruit's resolve and increases mental capabilities, honing them into dedicated and merciless warriors. After more general training, they join the Chapter as full "brothers".[2]

    Lore 3 Daily Routine

    Main article: Daily rituals of a Space Marine

    Space Marines have very organised daily routines including combat training, prayer, and indoctrination sessions with very little free time. This lends itself well to the disciplined and monastic nature of the Space Marines.

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  11. is worn primarily by the Space Marines, Sisters of Battle, Adeptus Custodes and the Chaos Space Marines. It is a completely enclosed suit of armour, made of thick ceramite plates. The armour would be heavy and cumbersome to wear but for the electrically motivated fibre bundles within the armour that replicate the wearer's movement and enhance his/her strength

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