Cyberpunk 2077 Refund Offer and Apology From CDPR – How Reviews CAN Work, Codemasters



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43 thoughts on “Cyberpunk 2077 Refund Offer and Apology From CDPR – How Reviews CAN Work, Codemasters”

  1. Their public statement of "we're going to fix the bugs" is so asinine. That's your job, moron. Of course you're going to fix them. No one thought you wouldn't. Why even say this?!

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  2. It feels like major releases always are accompanied by serious criticisms from the general gaming community on youtube. Think last of us 2, cold war, and cyberpunk. On one hand it's good that the general gaming community is demanding higher standards. But on the other….idk. Rage gets more clicks. I'm having very minor problems with 2077 on my PC.

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  3. Honestly if this trend of buggy releases and broken/unfinished games from AAA developers doesn’t end its going to get to the point where having game breaking bugs in a video game is going to be normal, and when I say normal I mean we’ll start to get arguments like: “oh, it’s a buggy mess and my game crashed 8 times, but it’s a good game so I’m ok with it”, I’d like to hope this doesn’t happen since were paying 60+ for a video game, we should expect the highest quality possible for as much money we’re spending, and not use the tired argument of “oh, I haven’t run into any bugs at all so the game is fine” good for you Timmy dodgebugsington, that doesn’t mean other people haven’t had gamebreaking bugs, multiple crashes, etc…..

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  4. They knew they'd catch hell, but they cared more about the bottom line of course. CDPR: "Let's get the HUGE influx of cash, then apologize and fix bugs for months after. At least our bank accounts will be overflowing while we're getting yelled at!"

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  5. Waiting this fucking long and buying a game this problematic is like waiting your entire life to see Metallica and they don't/won't play Master Of Puppets. Before the haters jump in, I'm just using them as an example.

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  6. I'm not getting this until I see your review. I can't get a good read on the game quality, seems to effected too much by the bugs, overhyped expectations, or reviewers being afraid to poorly review it. I need your depth and straightforwardness

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  7. I guess I'm super lucky when it comes to bugs in CP2077. I've only had one bug where I had to load the last checkpoint and a couple of minor ones that didn't really effect anything. Been playing for 20+ hours by now.

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  8. So far I have been lucky to not have any hard crashes to desktop. But I have had levitating character models (not specifically with the police). I once even had Takemura walk around with his clothes like 2 steps ahead of him (thankfully saw no dangly bits). The most annoying bug I have had though is sometimes with the 'Relic Malfunction' effect in which case the screen slightly shakes, and continues to shake, and doesn't turn off until I actually quit the game and restart it. It seems to have something to do with quest completion events (usually when a fixer calls you to tell you job well done), although it's happened in main jobs too (particularly when Takemura shoots someone).

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  9. I cannot believe CDPR did this. I expect this from Bioware or Bethesda buy not CDPR….they had been the last Western dev studio that I trusted 100 percent. They did the Witcher games. So depressed right now.

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  10. They should not have released PS4 and Xbox versions. Stick to PC. I think everyone would've defended them by saying something along the lines of "Well yeah it has bugs but every big open game has them" and the conversation would be more about the quality and the lackluster RPG mechanics (which is a conversation we'll eventually need).

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  11. No offense but please don't go easy on CDPR while reviewing Cyberpunk. They need to be held accountable for this mess.
    Far Cry 3 has a higher rating on Metacritic and that game is made by Ubisoft.

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  12. ok like it get from some comments from below looking at it as a PR move. and while yes they didnt discuss the refunds with sony or microsoft they should have. atleast silver lining people will look more critically at sonys refund method. but on some level i can appreciate an apology has been made. i dont see alot of other devs do that like EA or betheda. management fucked up. but it seems they are taking responsobility. i mean heck they changed the bonus system so everyone would recieve their bonues regardless of score, bs system to begin with by the way, remember when bethesda didnt do that when new vegas didnt get an 85 but an 84 instead. i truly hope management learned a lesson from all this. its very exhausting seeing on twitter and youtube everyone calling for their heads and cheering for the fact they messed up. CD Project lost trust in the community and yes they did deserve it. i do hope they mean it when they say they are gonna work hard to fix it. im optimisitic they can and through free dlc and expansions everyone can have a gr8 expierence.

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  13. What annoys me more than the bugs (I'm playing on the base PS4), is the slew of missing basic mechanics that are usually common place in open world games. CP2077 feels very much like a bare bones action game, a far cry from the RPG they promised. All it needs to be a full fledged Corpo product are microtransactions.

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