Cyberpunk 2077 (Zero Punctuation)



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This week on Zero Punctuation, Yahtzee reviewed Cyberpunk 2077.

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36 thoughts on “Cyberpunk 2077 (Zero Punctuation)”

  1. On the PC, I was ok with the bugs, can't say I noticed a lot of them. But I was more bothered with the inherent game iteself, the open world. It looks good sure but at the same time they are all mere set peices

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  2. What!? Yahtzee didn't rip this game to shreds and actually kinda liked some parts of it!?
    Damn, imagine what a masterpiece it could have been if the game came out finished.
    Such a waste.

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  3. Has Yahtzee gone soft? This review is practically neutral!

    Honestly though, the state in which Cyberpunk released is unacceptable and that point needs to be made loud enough that AAA moneymen can't pretend they didn't see it like the homeless people they pass on the way back to their BMW's after a 4 hour workday.
    Not to mention the, eh, societal issues regarding the racial stereotypes, the tone-deaf genital customizer, the controversy-laden ads, and the increasingly strange prioritization of what content is actually complete at the moment. If you look, children don't have proper models, but there are multiple fully modeled fetish-wear stores.

    Someone made a comment about Cyberpunk's design priorities and said something along the lines of "Someone on the design team has a futa-fetish" and makes so many things in Cyberpunk make sense.

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  4. I am thoroughly perplexed by this game. I love playing it, love the atmosphere, but there is something disjointed about its approach toward crafting and such. Like, those should allow you to create a god, not some mildly pleasant vibrator. Then there's the tedious manner in which you can't just learn stuff by just doing something very specific over just killing shit. That's rpg, to read instead of engage. To burn down the library rather than see another book in one's life.

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  5. Seems like a nice game to play eventually. Looking forward to seeing it get fixed. Shame CDPR had to abuse and harass its developers because its management couldn't get its head out of its ass for six fucking years while the game was stuck in pre-production hell.

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  6. I strongly suspect the game suffered by having to cater to console. A lot of the systems/features felt like their design was wound back or simplified in order to be accessible to controller navigation

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  7. … Crafting is pretty important and quite OP. I have a wierd feeling people just… haven't played this game all that much.

    And on higher difficultues, those food items with their extra health bonus are really important.

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  8. i can't believe Yahtz revealed the secrets of his review trifle; his creative process is now laid as bare as his in-game character's unmentionables were by their magic invisible trousers

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  9. Crafting, is not actualy useless, as after playing game myself 2ce and talking to some friends, it seams crafting and upgrading is some of the highest dps/perk point value in game. And tech is one of the most common world shortcut options, it seams to me.

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  10. With nearly all opinions one can find on the game falling into either the really unhelpful "it's the worst thing since the invention of Satan" or the just as unhelpful "oooh, you are so strong and pretty, CDPR senpai, I could never do the things you do uwu" bin, this is genuinely the best overall review I've seen. Yahtzee, you magnificent bastard, I suddenly remember why I was addicted to this series back in the day. Welp, time to catch up on the backlog.

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