Hello everyone Subscribers I didn’t write a description of these two because I didn’t find any information about them It’s just my opinion about their abilities almost nothing is known so I came up with the abilities myself and tried to create an animation Of course I have jambs but I think it will do.Well, now I want to thank you all for watching my videos and enjoying them. Thank you so much for the fact that I already have 300 views on one video, when I made this video I did not think that it would fly so well and thank you for having 12 subscribers on my channel. I don’t know much yet, but I’ll be up soon.I don’t know what else to add to the description YouTube says this is not enough, I’ll try to add different words.Vs. Sonic.EXE was a mod owned and directed by Saster and Comgaming_Nz. The main opponent of the mod is the titular character from the Sonic.EXE series, but it also features many other horror-oriented characters from other official and fan-made Sonic media, including Sonic (PC PORT), Sonic CD, Sunky, Sonic R and Sonic Shorts, and Sonic the Comic.In the beginning of most songs (barring “Chaos”, “Too Fest”, and “Sunshine”), instead of the usual “3 2 1 GO”, the player gets a black screen in which a circle and text for the song name come from both of the sides. This references the original Sonic The Hedgehog game, in which level names were presented in this manner.
The classic “3 2 1 GO” can be heard in “Endless” around the 1:28 mark.
“Milk” uses the same screen, only this time it’s styled like how it appears in the Sunky.MPEG game.
Chaos uses a unique cutscene of Sonic falling down into a pit of chaos energy, and then promptly coming back up as Fleetway Super Sonic, referencing the main story of Sonic the Comic’s 80th issue, the first in a three-part arc titled “Running Wild”.
“Sunshine” uses the countdown that plays before a race starts in Sonic R.
“Too Fest” doesn’t have any sort of intro. It is currently unknown why an intro hasn’t been made for the level (Along with that, it doesn’t have a freeplay selection or artwork).
During “Too Slow”, static naturally appears throughout the song and it appears red and more obnoxious when missing a static note. While both instances of static don’t serve much purpose outside of visual distractions, the player can potentially chain together static from the static notes if the static throws them off too much. The static notes will also drain a lot of the player’s health if the player misses them.
During “Too Slow”, the strikelines will move around a bit in an attempt to disorient the player.
During “You Can’t Run”, as well as “Triple Trouble”, phantom notes appear. Pressing these notes will drain the player’s health, similar to the black notes in Onslaught. The health bar will drain faster if the player keeps pressing them, as their effects stack into one.
Jumpscares occur at several points during “Too Slow”, similar to the “I AM GOD” screen from the original game. Similar screens also briefly appear in “Triple Trouble” as characters are introduced throughout the song.
“Triple Trouble” is a 5 key song. During the song, the rings scroll up to the center input, acting as a center note. These rings add to a ring counter in the bottom right of the screen.
Whenever the player has at least 1 ring and takes damage, a ring gets taken instead.
Even if the player has a ring, they can still take damage from other sources. Rings will only block damage taken from missing notes. Things that can still deal damage are:During Soul Knuckles’ turn in “Triple Trouble”, the positions of Boyfriend and the opponent will flip (Boyfriend is now on the left side of the screen and the opponent is on the right). It stays like this until Soul Robotnik’s turn. This is most likely to confuse the player.
During “Endless”, the arrows will sometimes spin quickly, syncing up with one of the sound effects used in the track. The arrow graphics also change colors about halfway through. While both of these effects appear to just be visual flourishes, the former might throw the player off-track. Every arrow will spin, regardless of whatever circumstance may be occurring.
During “Sunshine”, the screen will darken around the middle of the song, with only Tails Doll in the center of the screen. The arrows and boyfriends oncoming arrows fade in when Tails Doll is singing and fades out when he stops singing.
During “Chaos”, Fleetway will shoot a singular laser towards the player at the beginning of the song, requiring the player to press the spacebar to dodge it.
Oddly enough, this mechanic only appears once during the gameplay (Apparently, adding one more laser crashed the game).
During “Personel”, after Coldsteel says “I call this one: your mother!”, the notes will move slightly in random places. After Colsteel says “Fuck you, Kevin. Stop showing everyone my fucking DeviantArt”
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good
Thank's
😢😢😢😢😢ыове
Best animation but 75 subscripe 😭
I so sad that
Hanic*
Man guy: my pc sonic vruis.
1:04 this is how you commit child abuse
This is in my top 10 favorite animations of all time, great video.