Friday Night Funkin’: Sonic.EXE: T.E.E Dev Team
denumu07 – Mod Director, Coder, and Charter in some songs
TimoX – Co-Director, Coder, Charter
Xanthus07 – Co-Director, Coder, Charter in some songs (rr2k07qt__ changed his name to Xanthus07)
Elitehack – Charter
Slepykat – Charter
EstaGuy – Artist
Angelgamepad – Artist
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Mod (Song Not Included Yet): https://gamebanana.com/mods/398006
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join the discord server https://discord.gg/yyrpEJa3Wg (it’s kinda dead lol)
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Credits:
denumu07 – Pixel Change and Main Stage Coding
TimoX – Coded the stage for the platforms / forest part / Charted the song
Xanthus07 – Modified Credits Script
toosit – Scrap Brain Zone
Comgaming_nz – Did the burned forest / YCR sprite
@dibujoscreativosextra – Fanmade FLP
@notzdzichuofficial – The platforms for the solo part (Will possibly be changed at the release of the mod)
@Cherribun – BF Encore sprite
@NoveniNine – Pixelated Faker Sprite
Original You Can’t Run (Encore) by SimplyCrispy (ft. Saster, MarStarBro & KGBepis )
https://www.youtube.com/watch?v=HapG4…
This Mod would’ve not been possible without The Original Sonic.exe Mod
FNF Vs Sonic.exe Orignal Mod 2.0/2.5/3.0:
https://gamebanana.com/mods/387978
https://gamebanana.com/mods/316022
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PsychEngine Credits:
Shadow Mario
Engine Developer
RiverOaken
Arts and Animations
Yoshubs
Assistant Programmer
bbpanzu
Ex-Programmer for the Engine
PolybiusProxy
.MP4 Video Loader Library (hxCodec)
gedehari
Crash Handler and Base code for Chart Editor’s Waveform
KadeDeveloper
Fixed some cool stuff on Chart Editor and other PRs
Nebula the Zorua
LUA JIT Fork and some Lua reworks
Keoiki
Note Splash animations
iFlicky
Composer of Psync and Tea Time, also made the Dialogue Sounds
Smokey555
Sprite Atlas Support
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Friday Night Funkin’ is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents in order to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as “weeks”, each containing three songs. Each week, the player faces a different opponent, though some deviate in structure from this via the inclusion of multiple opponents. During gameplay, the opponent will sing a pattern of notes (represented as arrows) which the player must then mirror by using the arrow keys or the W, A, S, and D keys. Some songs introduce more complicated patterns, with the player’s pattern sometimes varying from the opponent’s or both singers engaging in a duet.
For each week, the player has the option to select one of three difficulties: Easy, Normal, or Hard. As the difficulty increases, the speed of incoming arrows increases, and the patterns of arrows become more complex. The player’s high score for each week on each difficulty is tracked and shown in the top corner of the week selection screen. The game contains two different modes of play: a story campaign in which songs are played linearly and a “free play” mode which allows for free selection of any of the game’s music tracks.
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If you are someone listed in the Credits, and you want me to take a Asset Down, contact me on Discord ( denumu07#3126 ), and I will do that as soon as possible.
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Friday Night Funkin’ is made by ninjamuffin99 (programmer), PhantomArcade (animator), kawaisprite (musician), and evilsk8r (artist)
https://twitter.com/ninja_muffin99
https://twitter.com/phantomarcade3k
https://twitter.com/kawaisprite
https://twitter.com/evilsk8r
Pico is created by Tom Fulp
Skid and Pump are created by SrPelo
BassetFilms did music for lemon monster songs
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Thanks for Watching!
Until next time!
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#fnf #sonicexefnf
Source
Funi ip
This is fire hope you and your team are doing well
Nice work as always!
Who's gameplay footage is that btw, this looks familiar lol 🙂
Awsome
Subscribers cheated