HUGE BOOST For Console & PC Ray Tracing | How Xbox PS5 & RDNA 2 Ray Tracing Will Be UNLEASHED



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HUGE BOOST For Console & PC Ray Tracing | How Xbox PS5 & RDNA 2 Ray Tracing Will Be UNLEASHED

According to a series of very interesting tests, we can expect to see a HUGE boost in both console and PC ray tracing. We go into exactly what the tests discovered, what this means for the future of RX 6000 GPU ray tracing, and how this means that Xbox Series X, PS5 and RDNA 2 ray tracing will be UNLEASHED. With Nvidia still in the lead in ray tracing with Ampere, this significant increase in raytracing performance for AMD graphics cards (and, by extension, the next gen consoles), could lead to a very interesting shift in the market.

Following on from the Bethesda & Xbox announcement, where Microsoft clarified the state of exclusivity for Zenimax owned games, we also have a confirmation of Xbox FPS Boost coming to several key titles. These include Elder Scrolls: Skyrim Special Edition, Fallout 4, Fallout 76, Dishonored: Definitive Edition, and Prey.

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LINKS
FPS BOOST – https://www.youtube.com/watch?v=SzJxrUXnadU&t=881s
https://twitter.com/JirayD/status/1369203058589249536
https://wccftech.com/review/amd-radeon-rx-6800-xt-radeon-rx-6800-16-gb-graphics-cards-review-heres-big-navi/

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0:00 Start
0:07 AMD raytracing improvements
10:19 Bethesda & Xbox FPS Boost

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30 thoughts on “HUGE BOOST For Console & PC Ray Tracing | How Xbox PS5 & RDNA 2 Ray Tracing Will Be UNLEASHED”

  1. Simple:
    RT with light effects rendered ok for RDNA2
    RT with heavy effects rendered awful for RDNA2
    These are equal today with RT sponsored games by AMD.
    In these titles the RT effects are very difficult to see but have a light impact on performance.
    Nothing new xD

    Reply
  2. I wonder how many times, you guys have reused the Radeon card clip in you videos by now πŸ˜› Or Death stranding , the xbox etc. its like we see the same clips on every video, except the talking head.

    Reply
  3. This is Nvidia's Tessellation vs AMD's 16x driver level Tessellation Limit all over again. Nvidia sponsored RT games are gonna have 64, while AMD titles are gonna have 32. AMD better have an adjustable toggle for this one asap. We don't want a repeat of Crysis 2's bonkers tessellation.

    Reply
  4. Dirt 5 and other Official Supportet Games are faster on AMD GPU`s. Take a look at 6700XT Dirt 5 Benchmarks! It will take some time but the Hardware Solution from AMD is very Strong! People forgot that most games are made with Nvidias Solution but that will change.

    Reply
  5. little mistake there that confused me @ 1:578 you SAID "Fgpr's" but the screen SAYS "Vgpr's" – πŸ™‚
    [EDIT] – you did it AGAIN @ 4:08 – are "FPGR's" a thing too? – idk ANYTHING about what this stuff is (except I know what ray tracing is in general) so I have NO CLUE if you're making a mistake, or if these things can be used interchangeably – I'm just trying to help you, because idk how important this stuff is and I want you to do THE BEST YOU CAN, 100% OF THE TIME πŸ˜€
    [ALSO] – for some WEIRD reason there are SMALL FLASHES and they are in nearly EVERY VIDEO -0 maybe you're losing bits when you upload your vids to youtube?? are you using a cellular connection to upload? maybe you can do some sort of checksum stuff after it uploads to see if this is the problem, if not then it's either your camera or the software – it's REALLY annoying, but doesn't effect the info in the vid at all… so it's up to you… – remember THE BEST YOU CAN, 100% OF THE TIME! πŸ™‚

    Reply
  6. ⚠ — =={ HEY YOU!! RGT GUY!!! }== — ⚠ (I think your name is Paul, but I'm not sure… it's the only name I see in the description)
    🚨🚨 For some WEIRD reason there are SMALL FLASHES and they are in nearly EVERY VIDEO -0 maybe you're losing bits when you upload your vids to youtube?? are you using a cellular connection to upload? maybe you can do some sort of checksum stuff after it uploads to see if this is the problem, if not then it's either your camera or the software – it's REALLY annoying, but doesn't effect the info in the vid at all… so it's up to you… – remember THE BEST YOU CAN, 100% OF THE TIME! πŸ™‚

    Reply
  7. I love 'Prey'!!! I'M HOOKED ON IT!!! It's the FIRST game I've become really interested in since I built my new computer…I HIGHLY RECOMMENED IT!!! SO GO OUT AND GET IT!!! NOW!!! πŸ™‚

    Reply
  8. Paul, great content, watch your stuff all the time. Don't take this the wrong way, but your footage of graphics cards and stuff makes me motion sick, maybe stick to splicing in the cards promotional reveal clips.

    Reply
  9. raytracing is a highly incoherent algorithm, the different rays will have wildly different amounts of work and memory accesses in a wave, which is bad for performance. There was a paper a few months ago that sorted rays based on origin and direction to put rays that would pass through similar areas and do similar work in the same wavefronts. They were getting crazy performance boosts, like 30-40% because the rays would access bvh nodes already in cache and terminate at similar times more often.

    In practice the gains weren't actually that big though because the sorting step also takes time and that ate up most of what was gained.

    It's related research though, switching to wave32 has a similar effect by making individual waves more coherent, since there's less rays processed on a single wave.

    Reply

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