Welcome to Woodville in Cities Skylines where i build a town support off the forest industry with the added challenge of the real time mod?!? Can we get 100 likes?
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Why donโt you set up train tracks like highways. One way lanes. Overpasses. On ramps. Come onnnnnnnn lol
Turn them off , don't remove them or remove one at the end
saniac is the best cities skylines player!
All it needs is the Statue of Colossalus. I think all you need left to unlock it is a level 5 zoo assuming your city park and nature reserve are also level 5. Actually, you might need an amusement park, too. Okay, so it's a lot of trouble but it would look coolio.
I love the floating trees
Keep the train track near to passenger harbour and put there passenger train station that will connect to the city centre.
Its the passengers getting on and off the trains causing the back log, you need to try and seperate the two types of train so cargo trains can just leave
Seniac, How about a small village near the new cargo harbor and cargo airport? "Chicargo" This would support them with workers, police, fire, and garbage.
Everyone for weeks: check the train nodes distance from the edges.
Seniac today: I've never heard of that.
Hi mate! Just wondering what the name of the map is. Lovely series and hope it keeps on goingโค
U need to separate your cargo trains from your public train, keep them on separate tracks and then the cargo is not waiting on the public trains.
Shocking
I know this is called Woodville, but I wouldn't mind seeing you do small amounts of the other three unique industries (Oil, Ore and Agriculture), especially if some of that stuff is needed to build unique factories for wood products. Enjoying this series a lot, keep up the good work Seniac!
i think u should to demolish that harbor at front woodland square and u can fill up new residential or commercial, should be nice
It hurts to see your beautiful trumpet interchanges for roads right next to your broken trumpets for trains.
Delete the original harbors, it'll reduce your train traffic in your inner city because all of your industry is going to use those because they are closer.
Separate the goods trains and passenger trains with the traffic mod. Just as easy as give way or stopping a truck going on a road.
Use the outer line by the nature reserve as a dedicated passenger line and the other line as a dedicated cargo line.
He built a roundabout and now heโs built too many cargo harbors
he is just too stupid, but i can't stop watching
Create separate lines 1 for passenger and 1 for cargo
get the Optimized Outside Connections mod. This will help with the number of trains and vehicles incoming and outgoing.
Who here would love to see what Biffa van do with this city
now…… more residents and commercials in the next episode?
Look at which cargo port that is actually is being used and remove the others, most of those 5 won't be used so they are just wasted space, money and ground. It looks like the 3 cargo ports furthest from land so to speak, is not used as all.
you guys truly are geniuses.
when you time skip the building of the intersection did you commentate while building said interchange and if so for whom were you doing the commentary?
if you build a passenger harbor, maybe you should keep the train tracks so you can have a train connection so the citizens easier can get to the harbor
keep the first 2 cargo harbers when coming from the highway they seem to use only those and change the rest in ferry stops, ferry and cruise ship terminals
Pls play โsky havenโ
My suggestion would be: Do something about your Wood Industries, because it's a mess. You still produce SO much wood, that the few trucks you have in the silo's and in the few warehouses you have are SO busy that you still have to import wood. So this is what you need to do: Build more silo's/yards to store your wood. Then just after those build a lot more factories, for paper and planed timber. With your production you can build at least 5 of them EACH. And after those factories put like a whole bunch of warehouses. They will then export your product or bring it to the commercial area and your profit would skyrocket and your import will disappear. Since we do give you solid suggestions, like the node at the edge of the map, please take a good look at your Wood Industries, look at what you produce and look how much tonnage of it is used to create paper and planed timber. If you just look with common sense to those numbers you would directly see you have an overproduction and a shortage of storage. So, good luck with that. This is Woodville, make it a Wood producing, paper and planed timber producing paradise ๐
Nice
Does anyone else sees Usopp's face from One piece,in the new Harbour area or am I going mad?
"Pine Harbour" would be a fitting name for this city, lots of harbours lots of trees, what you guys think
Grand Pines city is also a cool city name for this place, what you think seniac
Take out the 3 man leave the 1st 2 others you can use for ship yards ect…
Hey seniac you can do a specific use to the outside connections like only cargo ore only passenger train's using traffic manager see one off biffas train traffic fix if you don't understand ๐๐
You may add a shipyard to the harbours to and the warehouses to store the resources to build the ships in the yard. I have created a mix like this in my own city and it pushed up the harbour vibes a lot. I have also mixed the cargo terminal with and without the train lines added a bit of industry and at the end you may also place down some fishing stuff.
This series is turning into 'Trainville'.
As for the trash issues, you should look into placing waste transfer facilities throughout the city so the trucks don't have to travel so far.