Is AI The Future Of Video Game Design? Enhancing Photorealism Enhancement



References:
►Read the full article: https://www.louisbouchard.ai/the-future-of-video-game
►Richter, Abu AlHaija, Koltun, (2021), “Enhancing Photorealism Enhancement”, https://intel-isl.github.io/PhotorealismEnhancement/

Follow me for more AI content:
►Support me on Patreon: https://www.patreon.com/whatsai
►Subscribe to my newsletter: http://eepurl.com/huGLT5
►Contact: https://www.louisbouchard.ai/contact/
►My blog: https://www.louisbouchard.ai/tag/artificial-intelligence/

Join Our Discord channel, Learn AI Together:
https://discord.gg/learnaitogether

How to start in AI/ML – A Complete Guide:
https://www.louisbouchard.ai/learnai/

Become a member of the YouTube community, support my work and get a cool Discord role :
https://www.youtube.com/channel/UCUzGQrN-lyyc0BWTYoJM_Sg/join

Chapters:
0:00 Hey! Tap the Thumbs Up button and Subscribe. You’ll learn a lot of cool stuff, I promise.
1:05 Is this the future of video games? Answer below!
1:20 Image-to-Image Translation
1:45 Video Game-to-Real WorldTranslation
2:18 Paper explanation
5:04 Conclusion & Question for you

#deeplearning #artificialintelligence #computervision

Source

Categories N4G

15 thoughts on “Is AI The Future Of Video Game Design? Enhancing Photorealism Enhancement”

  1. It looks more realistic, but also kinda worse. Like if the game was filmed with a dash-cam. I think a technique similar to this that makes the video look not only incredibly realistic but also very beautiful will be the future.

    Reply
  2. Potentially… how much detail does the encoder need to tell it's the road… or a wall. Low poly, crude textures -> outputs a near-photorealistic image. yes sir. Could it switch the model on the fly… you were in the city, now you're in the desert.

    Reply
  3. If its not hard on the graphics pipeline then sure, but i do think other factors need to be taken into consideration as well for photo realistic games, characters, plants, animations, physics, particles.
    I mean go all the way..

    But having A.I flavored filtering done this well could definitely impact the visual aspect in games where its suited, and this proves yet again how A.I learning is creeping into video games that literally nobody sees coming.
    I wouldn't say this is The future of graphics, but it is most certainly a part of the future for visual enhancements.
    Gaming has a long way to go despite the exceeding strives it has made over the years.

    Reply
  4. I think this is a great beginning, but I would like to see more game design AI for indies, since indies don't have the money to afford a team of people.
    I'd like more 3d mesh creation from images, animation from video, AI that can play and debug the game inplace of game testers.
    Some of those things exist now, but I want it more fully fleshed out and designed towards game devs.

    Reply
  5. Where this will really shine is in the retro game community. Old skool games can effectively be reskinned quickly and efficiently to give old gameplay mechanics a modern photorealistic look. Should be interesting.

    Reply
  6. If this is really a breakthrough paper in video game graphics, why do these researchers publish it on Arxiv, which does not require any peer-review process? Isn't it better for these researchers to publish this work in a highly reputable journal?

    Reply

Leave a Comment