NEW MAP Fracture CHANGES EVERYTHING! (feat. Riot Devs) – Valorant Map Guide



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We have more news updates on the new map Fracture! This map will have some insanely new mechanics that change up the meta of map philosophy, and creates a completely different playstyle for each side! This is the information we have so far on the new map!

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Timestamps:
0:00 Intro
1:02 What We Know So Far
5:02 Question Of The Day
5:33 Developer Quotes
8:18 Conclusion
8:34 Outro

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39 thoughts on “NEW MAP Fracture CHANGES EVERYTHING! (feat. Riot Devs) – Valorant Map Guide”

  1. riot would have definitely heard that we disliked breeze due to its massive size and openings from every corner with barely any cover, so this map could actually be one that we would like more since i’m sure riot would’ve taken into consideration the players and not want to upset them

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  2. THe problem of creating a map that is fun and interesting to play may only be applied for the casual community, for someone who is grinding and be forced to learn a new map it could be pretty frustrating.

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  3. Really nice for duelists like a raze or jett because of their ability to jump across sections of the map quickly. Also could be well suited for an agent like a yoru or an omen where they can teleport. It will be less effective for an agent like brimstone or breach considering that they are only really good on post-plant or site control, not midgame. Ults will be interesting to see how they get used and if there are any new tactics like playing a support player as a duelist of some sort considering the size of the map. I believe that maybe Astra and Sage could get nerfed again because it looks to me that there are only 2 or so entrances to each site. Viper looks to me like she will be one of the main agents played on this map as well as most of the duelists and omen, considering they have the ability to switch defence to attack quickly. I am so excited considering how impactful KAY/O was to the gameplay and tactics and cannot wait to see what the new agent can do.

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  4. I like the visuals of fracture. It gives me cobblestone vibes from CSGO and I’m hoping it adds more gameplay options in pushing/defending that makes Valorant unique. I really like the zip lines as well because the mind games with the teleporter on bind is fun and you could pull off some crazy rotates with it.

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