NEWS UPDATE: Varus VFX + 3 NEW GAMES & MORE – League of Legends Preseason 2022



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0:00​​​ Intro
0:25 PBE Skins
2:33 PBE “Challenges” Testing
3:02 Preseason Feedback
4:11 Riot’s Response To Preseason Complaints
5:17 Arcane Feedback
5:56 Ruined King Game
6:52 Three New Games Announced
9:06 Patch Rundown
10:05 Conclusion
10:22 Outro

Concepts: Best ADC 11.24 Best support 11.24, best mid laners 11.24, best junglers 11.24, best top laners 11.24, patch 11.24 rundown, 11.24 lol, 11.24 changes, item buffs 11.24, preseason 11.24, chemtech drake 11.24, hextech drake 11.24, fimbulwinter 11.24, mythic items 11.24, rift scuttle changes 11.24, Ivern buffs 11.24, archangel’s staff buffs 11.24, chemtech mini dragon buff buffs 11.24, predator nerfs 11.24, chemtech dragon soul nerfs 11.24, crown of the shattered queen nerfs 11.24, cosmic drive nerfs 11.24, evenshroud nerfs 11.24, frostfire gauntlet nerfs 11.24,

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25 thoughts on “NEWS UPDATE: Varus VFX + 3 NEW GAMES & MORE – League of Legends Preseason 2022”

  1. Assassin players can keep whining they have been in the limelight for the past 3 seasons. Most mages have been forced bot anyway. This is a good change. The item isn’t even broken. Literally a zed q breaks it immediately

    Reply
  2. people complainin about mages being too stronk, not sure if youve noticed, but mages have been borderline useless in the past few seasons, where assassins just ran rampart all over, doesnt help, that ap items got changed, and nerfed heavely some mages, the staff became borderline useless, the max ap for burts/poke mages barely being able to reach 700, while simultaneously buffing ap bruisers/assassins, giving them more items options, while burts/poke giving them less options

    people are just complaining that it became harder to snowball games, which is alot more healthy than, games being decided by the first 5 min of the game
    the objective bounty is goin to help the team that is too far behind, so they atleast will have a fighting chance, rather than making the snowballing bigger

    also
    Rito: "not all prestige skins will be white or golden"
    . . .
    now here we are, all prestige skins looking the same

    Reply
  3. Objective bounties are so stupid, why would you want to make the game last longer than it already does with kill bounties already being incorporated in the game and these bounties are punishing players who are playing well and are rewarding players who are playing bad, I think that kill bounties and objective bounties should entirely be removed if not then at least get rid of objective bounties entirely.

    Reply
  4. QOTD: Objective bounties should only be available if the losing team is behind by a certain amount of gold because sometimes it just suddenly appear even if the team is only behind a few gold giving them a massive advantage when they get it.

    Reply
  5. I am not a big fan of how the bounty system feels. Generally, feels like a reward for people who are losing. They can make 1 mistake and suddenly have a bounty. Not being that far behind but can avoid fighting and suddenly take the couple objectives they can get and come back. Then they fight at equal level just because gold was skewed toward them. It is also gross when a team gets behind, but there is one person fed on the team that is losing and has the bounties, and then they take their objectives for instance which furthers their snowball. On certain champs this snowball can get out of control just because their team ints. I dunno, but there are more instances of this that feel kinda off and unfair. Overall it should be more specific to how far behind an individual is behind not so much the whole team

    Reply
  6. impossible to promote anyway i play absolutely perfect and its lose lose lose lose lose lose at least 3 irons every single time… absolutely impossbile. probably you must buy things everyday otherwise they match you up with feeders

    Reply
  7. The nerfs to Crown are sad to see. Mages need to be good, viable options, and assassins are still playable, what with early game roams still being as important as they are. Sure, they're less powerful in the late game, but isn't that the point? Why do they have to be powerful at all stages? They get to full build the fastest with rapid kills if they can well, so they should logically fall off the fastest.

    Reply
  8. QQTD: my least fav is crown by far it just mitigates mages weakness and it makes the game who is more broken the assasin or the artillery mage, favourite is first strike it makes jayce and other champs that used klepto really feel good

    Reply

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