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Build: https://i.imgur.com/Nbb0WSB.png
Full Guide: https://www.reddit.com/r/outriders/comments/mlkscx/devastator_leap_quake_ct15_speed_build_0745/
This build is built around earthquake and leap, the seismic set to buff damage to bleeding targets, and uses 2 weapon mods that activate on the first bullet of each magazine. This means when your skills are down, your primary source of damage is to shoot, reload, shoot, reload. In CT15 expeditions with a lot of high health elites, scrap grenade and grand opening can outshine earthquake. Most importantly, these two weapon mods allow you to pump out a lot of single target damage when paired with the bleeding damage bonus, which is often the weakest part of devastator builds.
The general gameplay consists of trying to hit as many enemies as you can with earthquake, not only for the damage but also to apply bleeding, and using leap to reach far off enemies, or to get into a better position to hit more enemies with earthquake. Every time you use golem you’ll proc +45% anomaly damage from the Paladin talent in your class tree, so using that before pumping out your earthquakes is a big damage boost.
Note: This build is missing the Despair armor mod, which would likely be a major boost, so I suggest you try that if you have it.
Have also gotten 8:55 Chem Plant and 6:04 Boom Town, it seems to work well in all expeditions.
Source
Sometimes the Juggler just stop working shooting the anomaly bullets, do you have the same problems?
This is what Hulk should've been in the MCU, good vid bro. Top tier build.
Scrap grandade and grand opening mods dont stack? I am using them and only getting 1 90k hit from the grand opening
this is why i picked devastator as my main. sure trickster can stop time and pyro burns shit but devastator SMASH
Hello sir, i lvled up my Juggler and now the scrap mod is not working anymore, ive tryed to relog, and use a skill at first before a encount but still nothing. How do i fix this? o.O
Nice video btw 😀
How do you get that set?
Where did you ghet the (legendary) armour pieces from? Worldtiers or adventures?
What are your thoughts on Impale?
Pfft who needs enhanced bullets. This guy is actually crushing expeditions. Good job !
bro what about fortres mod ? it s buff all damege maby it can help u taking it to the top
We need to get this beast some more subs definitely deserve it
Just built a [shitty] version of this build for my lvl 41 Devestator and I am a little blown away by its power. I have none of the gear but I jumped a couple of CTs just by trying out a bleed build. Great work. Gonna aspire for this build.
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♠【﹄💖𝐊𝐋𝐈𝐊≔⫸LINK 💖﹃】 ♠みゃあこさん!ฅ( ̳• •̫ • ̳ฅ)ニャン !❤️ 在整個人類歷史上,強者,富人和具有狡猾特質的人捕食部落,氏族,城鎮,城市和鄉村中的弱者,無`'守和貧窮成員。然而,人類的生存意願迫使那些被拒絕,被剝奪或摧毀的基本需求的人們找到了一種生活方式,並繼續將其DNA融入不斷發展的人類社會。
說到食物,不要以為那些被拒絕的人只吃垃圾。相反,他們學會了在被忽視的肉類和蔬菜中尋找營養。他們學會了清潔,切塊,調味和慢燉慢燉的野菜和肉類,在食品市場上被忽略的部分家用蔬菜和肉類,並且學會了使用芳香的木煙(如山核桃,山核桃和豆科灌木
來調味食物煮的時候 1617840027
Amazing. Gonns give it a try once i get the gear
For me scrap grenades ability goes away after a cutscene of a boss or anything really anyone else?
What mods are on your jugglar
I love everything about this besides Scrap Grenade. I keep seeing it in builds. Shoot, reload, shoot… doesn't seem like a fun mechanic to play around. Unfortunately it's really strong.
Is there any other mod that could make this build better?
and everyone keeps trashtalking devastator now look i bet mofos about to be bandwaggoners when they see this
Why reload after every one or two shots?
Why don't you use executioner?
Build video?
And these other fools out here kicking Dev's from their parties. Their loss I'd say. Us Dev mains will find a way to make due!
Not to bash on your build, but you should check out moaning winds. Running a bleed build w/fortress and moaning and have yet to be out dps’d on the class, even in EOTS
Bravo! … I think most people that play and create content for games like Outriders only know "loot games" via what we call "Looter-Shooters" and only think of building characters a certain way because of that. From the gear sets and the skills in the game, I'm sure the Outriders devs were aiming to create a new Looter-shooter entry that allowed for builds like this that resembles what we see in traditional ARPG games, like Diablo and Path of Exile.
Like in ARPGs, it would be great if a class or two best build was AOE and a class or two best build was single target…. this would explain and leave room for how the current state of Devastator SEEMS to be slightly lacking on single target, gun damage builds, when compared to other classes.
Now, if we can somehow get high mob density in a third-person shooter; density that demands more AOE. That would be great!
Very nice! Not a fan of having to reload all the time tho.. but all that smashing does make it seem fun!
Thank for the build it has help me so much
Thanks for the new build man
normal shots are doing 400k+…. what the hell is that
Nice video.
You make the class look broken even though it's the weakest ^_^
How is it now after the nerfs ??
only prob is to get your hands on the armor set…
I bet the enemy mobs hear boss music with you around, lmfao.
Hey dude, excellent stuff, as I predicted, Dev can be amazing but is very gear dependent.
BTW: Your secondary and sidearm seem very low lvl… and that affects your "Average Item Level Bonus"… which give you a ton of extra anomaly and health. Yours seems 46-47. At 50 average item level the gains should be great, so upgrade the level of those 2 weapons or swap them for some lvl 50s and you should be even more powerful/tanky. Basically for free.
i don't understand why people ask for a devastator up, he's really good
Thanks, looks great. I will grind for that gear and those modes that I don't currently have.
Bro. What the actual F… You making tricksters feel insecure right bout now.
You did the legendary exploit huh? LOL
Hey Lee, I got the juggler when I shoot and reload and shoot again nothing happens. It started working but now doesn't. Any idea ?
@Lee Miller have you played around with Fortress, instead of Grand Opening? I've been hopping back and forth and found the overall dmg gain pretty significant.
One thing worth trying is taking off the Bleed duration stuff on the tree and moving straight up to Heirloom Armor. Bleed duration doesn't do much since you're killing quickly with the stacked damage, and it would allow you to remove Emergency Stance and add another mod for more damage
Damn nice! I wish you had a visual guide of the mods you are using.
have you tried the armor shred mod t1 or t3 instead of the gravity leap dmg mod? i would assume with 3 uses of quake the dmg should get up quite a bit especialy with the t3 one that permanently reduces the armor by 20%