Shadowlands Melee DPS Tier List (PVP AFTER BIG NERFS)



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Shadowlands Melee DPS Tier List (PVP AFTER BIG NERFS)

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32 thoughts on “Shadowlands Melee DPS Tier List (PVP AFTER BIG NERFS)”

  1. How is asssass even close to outlaw? Outlaw can double 7 sec kidney, short blind, short vanish(which reduces everything) GOUGE and DISARM totally underrated abilites in this meta. really really good utility. and insane mobility.

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  2. Always played rogue every xpac. I just started up again this week right as the sub nerfs were being talked about so I decided to main WW monk and I'm very happy with my decision. I'm still not used to all my utility, I've got the burst part down but I need to get better with using leg sweep and paralysis, my kick etc bc once my cool downs are gone I basically just roll and dragon surf board away

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  3. Your lack of knowledge when it comes the enh sham, thinking they just came out of left field. Makes me question your entire tier list. Enh shaman has been strong since the start.

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  4. Sorry but the sub rogue nerfs were far too much. They should have removed the crit legendary and nerf pve trinkets to nothing in pvp and then see where things looked.

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  5. Hard disagree with Havoc DH placement. Should be a C tier, maybe low B spec. They have 1 good defensive CD in darkness (which requires you to invest a PvP talent to actually be good, baseline darkness is terrible) , and 1 good burst ability in the hunt. That is literally it. Blur got nerfed by 40% (From 35% damage reduction to 20%) and it got it's leech stripped off baseline metamophosis and moved completely to the Soul Rending talent (and also got the value nerfed from 30% leech in meta to 25%).

    They're extremely fragile otherwise and die if you even look at them wrong. They can be CC'd or LoS'd while using The Hunt, which is the only ability that even makes them playable and their damage outside of The Hunt is laughable. They've been reduced to a gimmick spec that needs their other DPS to put in work and carry them tbh.

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  6. Sub nerfs, got yesterday oneshot by a 27k sinister strike, through 20% versa and barkskin, my only mistake made was that I was born, other than that i dont know what else i did wrong. Game feels retarded with all the burst damage honestly i cant find the difference between PVE and PVP anymore as the outburst of damage is just bigger than the healing i'm doing. Shouldn't be possible for a ww monk to deal 2 times the dmg of other classes while being cc'ed for 10/30 seconds.

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