TANK KILLING BUILD… VEL'KOZ! – Climb to Master | League of Legends



We’re playing some Vel’Koz today and teh enemy team is pretty tanky so we’re going to do the tank killing build. We have a pretty weird comp with a Qiyana top, can it work? Like, Comment & Subscribe! League of Legends Vel’Koz Mid Gameplay.

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TANK KILLING BUILD… VEL’KOZ! – Climb to Master | League of Legends

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20 thoughts on “TANK KILLING BUILD… VEL'KOZ! – Climb to Master | League of Legends”

  1. I haven't seen a Kalista in ages. i'd like to play her myself but in low rating it won't do well. There is a good chance that my support won't even knows how she works since she is barely played

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  2. I agree with reducing everyone's damage but not with removing most if not all the damage in class like tanks. I think people would then stop playing tanks and just fully move to only playing juggernauts/bruisers (even more so than now). No one wants to be playing a role that is meant to be a possible carry and then be stuck with a champion that does no damage all game long like tanks did back in seasons 5 and 6. They definitely need to tune-up the ratio of damage/armor top classes get as well.

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  3. 9:30 "Something that doesnt belong in top lane"

    At this point, EVERYTHING belongs to top lane, top lane supports have been a thing for like half a decade now, top lane assassins, top lane juggernauts, tanks, off-meta builds go top, champs like Vayne or Akshan can go top. Its always been like this, even back in season 2-3, if you wanted to go off meta, you went top.

    I always attributed this to the fact that the pool of it is already very diverse ON TOP of having some of the least impact in the game, so if you fucked up with your off meta pick its usually not as devastating as a losing ADC, Mid or Jungle.

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  4. Regarding Qiyana winning vs Trundle, here's the thing, Trundle literally cant auto her if she does the Grass into Grass Q's, you cant win a fight as Trundle if you cant even auto the enemy. This is why her Grass stealth time got reduced and it still wont fix that. Had Trundle gone a tankier item first instead of Sheen into Hullbreaker then he could've turned it into a farm lane maybe?

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  5. i think the trend of more mid laners top is becoming stronger because tanks simply cannot keep up with the damage, and your skirmishers like riven, aatrox, camille and tryndamere arent really far off from being mid lane champions anyway. a mid lane champion simply doesnt have bad matchups in top right now, because they usually only have problems with things they cant burst.

    as to should tanks do damage, i think they should follow their namesake, real life tanks. massive damage, hard to kill. even though they have lots of single shot damage, theyre limited by how fast they can do it and their ability to only deal with one person at a time. even though theyre durable, even one dude with a rocket launcher can deal with them, given the chance. because theyre slow ground vehicles, mobile and high damage things(planes irl, mobile bruiser/arty mage in league) are basically able to either knock them out, or damage them severely without being in major risk themselves. basically tanks should be almost unbeatable in an all in 1v1 in my opinion, but very vulnerable to skirmishes and ranged fighting in my opinion. too many people think tank means brick wall, while its nice to have something between me and the enemy, im not calling my commander to ask them to send me sand bags, i need something that can deal with enemies. you will notice people only play the tanks that also either do damage(the meta top laners), or have ungodly amounts of cc(the tank supports)

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