I breakdown a recent statement by Bethesda regarding the future of their games!
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Todd Howard has been saying shit like this for a long, long time. Sweet little lies.
I need to have the game in my hands, and be playing it for myself, to believe it.
Poison a towns food supply? Skullzi, are you secretly evil? O.o
His quote is so true with SSDs versus last gen… currently playing NMS and fallout 4 and loading between zones went from 1-2 mins to 5-10 seconds xD Oh damn, you're right though, I'd be so down for more AI systems… I mean I love your example even, farming rocks. But working as an ES6 taxi, lol. Your example rock, lol poisoning crops. ES6 Bethesda might also be able to implement amazing mods into core gameplay and share profits with modders, like ARK, but larger scale. A mod for something like farming gets 1.6 million downloads and they go "well, people played 560 million hours of your mod in our game, here's 10k monies, and credits because we're implementing your mod into the core game". They don't have to "take chances making systems that may never get used" that way. Saves time, money, etc.
I disagree with Todd Howard, the time it takes to startup the console is NOT a barrier. If a game is awesome i’ll wait for the xbox to turn on. There’s no barrier. it’s bad games. That’s the real problem, not the console turning on.
"The enclave has been confirmed in the elder Scrolls six!"
UGH it was just a dream….
God I hope they don't try to make things playable on mobile. I don't want the sacrifices that would entail.
I don't get Todd. He reckons that people sit down for hours yet want instant access? Instant, anywhere, access I want for games I don't care for. For those I play for hours I want to lock myself away at my pc, block everything out and use the loading screen time to get comfy and arrange my haribo.
Turns on game.. “Wow that loaded fast”
Builds a house, steals some junk, does some quests.. next day turns on game.. “Noo is it frozen? its been like 4minutes.”
IMO not a good sign that Todd is saying things like "scale for scale sake"
Nobody is arguing that…they want scale for realism sake.
Instead of theme park worlds.
Based on your clothing/amour, status, or what you did in the world, NPC would react to you. That would be awesome.
Share the thumbnail source NOW
Aubrey Hodges for Elder Scrolls 6 soundtrack.
Haven't watched the video yet, but I always assume off the bat that todd howard is just lying again lol
Dude spot on! All of it. I love this vision for the next elder scrolls. I hope this becomes a reality!
What I'm getting from this is that we can have our own little settlement and we are like a landlord and that we can go and screw up other people's places for our own gain correct me if I'm wrong but as much as I would want this I have my doubts
FINALLY
guard: aww did someone steal your sweetrole XDDD
*slowly introduce blueberries to the towns water system knowing full and well the guard's young promising daughter is deathly allergic to even a little bit of blueberry. Eventually killing his daughter and sending the guard into a downward spiral drinking binge where he gets fired from the guard duty for kneeling on an orcs neck until he died (from skooma related complications), leading him to drink even more until he's a lowly beggar on a desolate street where I return to stomp on his hands and kick him in the head until he passes out every day until the town inevitably dies in the harsh climates, slowly eroding back to dust whence we came. Faintly scented blueberry dust
Thank you todd
Im just worried it will be released only on xbox, if it comes out in my lifetime
They really probably won’t mess this up I think. They’ve been working on this for literally years and we’re only what 2-3 years into the development so far? Before that I’m almost sure they were testing concepts and the such so add on a bit more time technically. You compare that to the year fallout 76 was developed in and you start to realize something like that won’t happen again unless they rush it out
Were you on low health while recording? Sounds like you were punched in the gut.
and yet choose one overlord in highrock, and you create a tyrant that will oppress you. Decentralisation is teh friend of freedom. so a offer of alliance vs anyone of them going aggro against the others might provide perpetual peace. And make a paradise for such small lords.
The idea of a modern and cutting edge Elder Scrolls game sounds very appealing! I hope Bethesda can pull it off.
Growing npc population.. these npc that grow up replace workers who grow old and die or retire.
Expanding towns, camping site npc who hunt amd move camp instead of a static world… that never changes
if someone can do this it's bethesda … let's hope
A Ubisoft dev said very similar things at a tech conference but they were more specific than Todd in how they intend to achieve it. What was said is that open world games can't keep chasing for larger environments because the most common complaint is how empty existing open worlds can feel. The solution was to integrate RTS and 4X systems into these games. Put simply, world simulation borrowed from strategy games being integrated into traditional open world RPGs.
It sounds simple but in reality it's a huge technical challenge because strategy games use a lot of system resources for world simulation. What is interesting is that it seems Todd is suggesting the same cloud solutions to this problem that the Ubisoft dev proposed. Put simply, 4X games work on a turn-based system due to the vast amount of world simulation needed so the solution proposed was to have non-local world simulation done in the cloud with your game only needing to retrieve data every 5 minutes. All local world simulation would work as it does in modern games but some rival factions could be fighting over a city far from where you are but have the conflict progress in the cloud. So when you return to that city yourself you may find it has now been conquered.
We've seen Todd toy with this idea in FO4 as settlements used barebones 4X mechanics. But as mods like Sim Settlements have shown, open worlds really benefit from more robust strategy game systems.
He is right about loading times. They should drop all the graphics and fancyness and just stick to creating fun gameplay. I find my self playing 20 year old games cus gameplay was more important back then, than graphics.
It would be fun to own stores and charge a lot, poison any npc, a deeper thieves guild quest line etc.
Something akin to the rivalries between the Houses of Morrowind would be very welcome, only much more fleshed out and dynamic.
I hope they can reintroduce and expand on some of the mechanichs from Daggerfall.
I just hope when it's finally released my PC can play it on ultra without having to upgrade anything 😪
Fans: I can't wait this sounds so great. TESVI is definitely going to be amazing and will have all the new features they are hinting at.
Todd Howard: Here at Bethesda Recycling we care about the environment…