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I'LL BE LIVESTREAMING THE 1.5 DEV STREAM OVER ON MY TWITCH @ TWITCH.TV/ENVIOSITY 😀
COME JOIN AND HANGOUT WITH US ALL <3
I want a free Eula and 6 constellations in my mail when 1.5 drops! lmao!!
But on a serious note and as much as i don't think it's going to happen i'd like constellations to be universal and limited to 4/5 stars respectively i.e: upon getting a dupe you don't get x character's steller fortuna but instead you just get a 4 or 5 star stellar fortuna?
and the choice to either pull a 5 star upon the golden glow OR to turn it into a 5 star fate limiting it to 2 at the very most and upon capping this if you continue to pull like an idiot/me you just pull 5 stars as normal it adds a way to tip the rng odds in your favour and makes you less pissed/make less bad decisions. (and mainly just so i don't make the dumb mistake of accidentally pulling c0albedo/c1 childe when i was building pity for Ganyu/EULA!… ) or y'know i could just control myself xD
I want more replayable dungeons like the ones they use for character missions, with puzzles and fights inside, like the domain of Cloud Retainer, the domain where you enter with Xiao in his quest at lanter rite, or the domain where you figh guardians and hubter od the ruins in middle of Liyue (also the domain where Zhongli was showcased), puzzles and fights, hard fights, with randoms but usefull rewards, like wits, talent books, elemental gems even if is just 1 of each and onle 1 each time in random but without resin cost, but a limit per day, like 20 trys.
ALSO better distribution of main and secondary stats for artifacts, is hard to get the ones you want like crit dmg or rate for crowns because they have less % of the total than for example HP% in main stat, all of them should have the same ratios, and have the luck of get some of them, this also make harder to decide what artifacts use to feed and what not
Hoping 1.5 is a fortnite crossover
I wish they would add harder version of dungeons and increase rewards there for example: add harder lvl to artifact dungeon and make reward like guaranteed 5* artifact with 4 substats each run or guaranteed 2 5* artifacts. If they add something like that I would be happy.
I truely want to see resin removed
20 resin cost down to 10. 40 down to 30 and 60 down to 50.
Things I want to see come to Genshin in the future:
1. More difficult content – This doesn't mean to take away some of the easier content because there should be something for everyone, both casual and more hardcore gamer. Obvio, it's a mobile game but that doesn't mean that it automatically means there can't be any difficult content and players that enjoy the gameplay just have to settle with being bored/unchallenged.
2. More endgame – This is different from difficult content in the sense that I'm talking about more to do once you complete all the main story stuff and side quests and such. By more endgame, i mean things such as raids that we can rerun weekly, the rogue like gamemode talked about in this video, and some more "grindy" types of activities to give players that just want to play more something to do when they complete everything.
3. More multiplayer activities – This could also kind of be included with the first two points, but activities that require teamwork with other players (such as the raid mentioned above) and maybe a bit more coordination between players. This could also mean more difficult activities that you would NEEd more players to complete.
As for quality of life stuff, the only thing i can think of off the top of my head is a way to swap elements immediately and on the spot of the Traveler/Main character. I don't believe this would be overpowered because even though I believe the MC is underrated, I don't think this change would make them OP when characters like Ganyu, Hu Tao, Zhongli, etc. exist. There could be a "wheel" that pops up when you hit a certain button and allow you to change elements. The downside would be that your CD's would start over when switching elements.
an atk% spear for f2p
mr stripper, why do you suddenly become so active in youtube???? it's good, indeed good…
f2p video editor, kekw.
Domains and Spyral abyss thats a legit dungeon crawler with random dungeon generator that make each dungeon run is different dungeon but the enemies still set according to the domains or abyss, that would be great.
Also in-game voice chat should be added.
More map pins would be convenient
I love building and farming my characters artifact i personally want them to give us more resin.
Loadouts would be nice. I also want more co-op options. Co-op spiral abyss and co-op domains that are more like the ascension domains. I want the domain to be much longer and full of puzzles and fights that can only be tackled with a team. An endless survivor mode would be awesome too.
36 floor abyss
Each floor has 1 boss room and 2 wave clear rooms
Theres a bar that fills up in the wave clear rooms that fills up and buffs u based on enemies killed for the final boss area fight … And each floor would be like a mini dungeon (except u dont have to clear anything u can just run to the boss area and not get the buffs if u just want to go fast)
Clearing the boss area will net u primos like right now except
>1 star = 50 primos
>2 star = 50 + 30 primos
>3 star = 50 + 30 + 20 primos
And the entire abyss would reset monthly instead of every other week (and more floors means that dificulty can scale higher ~~and the buffs can still make zthem achievable for lower teir players and nonwhales~~)
not remove resin but give us infinite resin
TO: Mihoyo. 1 thing, competitive mode. Some of the longest running game in the world are the competitive one. I'm coming from a supposedly "ded" game, DOTA 2, but it still producing tournament with highest prize pool in the history of e-sports, driven by community, every year before Covid. Means there are people playing this hame. Not gonna mention the marketing genius LoL, all FPS games (CS:GO, Pubg etc) and some craziest, ever-expansive games such as Eve Online and WoW. All use competitive side as its main "holding" factor for its player.
My point is, after you secured a loyal fan base, you need to start making competitive mode for them to keep on entertained by themselves. Making them compete among themselves.
It is exactly what happend from Warcraft to its "child". From DotA Allstar to 3 diff games Dota 2, HoN (failed), LoL, HoTS (failed) and WoW. If Blizzard can keep Dota 2, LoL and WoW at the same time they will be undisputed king of gaming company.
I believe competitive mode is natural progression from any massive, lore-driven games to stay relevant. Let this handled by other team tho, keep the core team progressing the lore and its RPG feels. Because competitive team will be dealing with a lot more headache such as toxicity, balance, offline events etc.
I believe Mihoyo can do that. Also please be careful with your "political side". I dont want to read more into it but i saw some issue about your political side in social media. In internet era, you know how much this can affect a country, let alone a company.
That's all i guess. Cheers.
That's not his UID. What kind of scam you running here sir?
sacrificing 3 artifacts of the same type for an artifact with better subtats
Hard coop dungeons for endgame players that costs no resin but gives you rewards that are worth grinding for
And 200 resin cap
Ngl I just want the characters to interact more in game. They give us all this lore between this 2 character and never let them interact in game. I think more people would also like play more if they get to interact with the characters in the world. Genshin rn feels so empty.
Tower of Fantasy
I WANT THE MASSIVE PAY WALL ON ALL WEAPONS AND CHARACTERS REMOVED
FUCKINGGGGGGG REMOVEDDDDDSD
the leaks problem have blown up so big that mihoyo didn't even care to make the character on the stream thumbnail hidden lol
The copium is off the charts.
"What do you want for genshin impact"
Maybe a rename feature for artifact so you can know what artifact is this
It would be cool if we received characters sotries as short animations (you can check mihoyo's animation quality in honkai's shorts). I don't think Mihoyo will do short animations for story cutscenes like in honkai because it would require 2 versions of the animation.
Also would be great to have a tag mini game to play on the host's house. But still need to check official information about the housing system.
About the rogue-like event in honkai it was limiting characters choice to a few trial versions with each stage rewarding some buffs. In the end, I personally haven't enjoyed it. But the chibi shooter events were great. The most recent one had even a pvp battle royale mode.
3 star weapons with elemental bonuses or switch buffs would give nice options for f2p/low spenders.
I hope Mihoyo don't fall for power creep trap with Genshin. Honkai have kept it to a nice level.
And yes, a roadmap is missing
Unreal Dreamer
2:50 In terms of content we have no content
I'd want a social hub for players to converge and organize in.
I also want ninjas in the new electro realm.
i actually discussed with the homies about a coop version of spiral abyss, one where we can go together with our respective teams, that would be cool to go with someone and kinda see how far can both teams get
I could say I that what I want is about artifacts resin etc.
But everyone has said that
What I want to focus on and want is on gameplay, for example currently the elemental reactions fell limited to me. It's a good thing to have enemies with weaknesses and strengths, that's where the elemental reactions are fun and play a role, but other than that it feels like just a way to do more dmg. An other thing I would like is the overall world, what I mean is that Tevyat feels kinda empty to me, not because it doesn't have other continents, but because it's not very lifelike, the npcs are very few and limiting on what they do, they don't feel like they belong there other than the player to get something from the.Someyhing that is probably connected to my previous point is that in future continents I would like things like "villages", because if the world of tevyat should be a beliavble world, it doesn't really make sense to me, that every person on every continent is on one city,so I guess make it that there capitals. Ik there is springvale, but to me it doesn't really add anything, the one that works I feel like is qinqxe village (sry for the spelling) because it feels real, only old people and kids live there because the parents are in the capital to make money, you can clearly see they are village that relies on agriculture, and it also has a tie in to world quest that isn't just a fetching quest it has history behind it(although I did find the ending kind of meh, you just fought a bunch of ruin guards and ruin hunter, difficult yes, but kinda wanted more of tale, kinda of like what was going on in dragons pine, it had a story , but it didn't tell you anything through cutscene and dialogue. So I guess that brings me smoothly to my final points and that's is that more world quests like dragonspine or like the one on qinqxe village not just fetching quests, things that feel like they tie in not necessarily to the traveller's story but the world's, things that you go out of you way to do, but you are rewarded with, like a recipe for a weapon, specific artifact maybe, not just chests.
I currently need only one this let us choose which artifacts I want to farm like talent materials. I only want crimison witch set game why are you giving me lavawaker.
What I truly want:
– PVP, to obtain primos.
– Guild System, strategy and combat, to obtain primos as an endgame low spending player we need a way to get primos.
– Cross servers, to play with people from different countries.
– A faster advancement to the story also a good story quest, in 1.3 I thought that they would cover Xiaos past about him and the yakshas but they just gave us some boring quests from liyue people.
– No fillers also events that are fun.
Can't wait for blue protocol and tower of Fantasy to come out so they can pose a threat to genshin and make them run better and faster
I hope we will get crossserver play or just one giant server. It is god damn annoying not being able to play with my friends in NA, no one i knows plays in my server and handling two accounts is not really nice. There are events we will never get back and not having the free stuff from those is hindering any f2p
I want a Mario Maker type mode where people can create and download/play other people's abyss stages. People could rank stages based on difficulty and maybe they could implement a mode where people can pay mora or primogems for tickets that allow them to run a gauntlet of other player stages with rewards depending on how long they can survive.
new regions sooner would be sick
More map pins. 99 is not nearly enough. And how about letting us change color for each pin? Just a selection of 5-6 colors would be fine. It's such a simple change yet it would go a long way.
Some type of endless wave content that gets bonkers hard.
new regions sooner would be sick
I would like some kind of scaling infinite content as well as a long domain that must be done in co-op with at least 1 person, food disabled and drops some sort of shards to create 4* weapons or just drop prototypes, Obviously you could only do it once a week and it should take several weeks for us to obtain a weapon through this method but the domain must be long (10-20 min)
I would also like another level of difficulty on pretty much every "world boss" were AR 55 should co-op to kill them. Perhaps drop double rewards for the trouble or cost less resin just to make it interesting. Right now I feel everyone can beat all the content even at the hardest level
Something cool would be fishing. . .yes fishing and u can get like weapon and character ascension material and other stuff like that. sure its grindy but its there if u got no resin or anything to do.
I would love PvP eventually, more co-op events and more dungeons, even if they don’t include primos. i wish the chests in over world would all respawn like once a week and that we get hangout events for almost every character. I’m really looking forward to housing and really want skins, and i would love if they added like another diverse banner with rotating events like if they did a pyro banner where you’re more likely to get any of the pyro units as a rate up
Replaying the archon quest. All that commision key just stood there until new update
Yes