Vultures Are Among Us



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45 thoughts on “Vultures Are Among Us”

  1. Timestamps:

    00:29 Sheriff (Shoot the Impostors)
    The Sheriff has the ability to kill Impostors.
    If they try to kill a Crewmate, they die instead.

    10:27 Witch (Cast a spell upon your foes)
    The Witch is an Impostor who has the ability to cast a spell on other players.
    During the next meeting, the spellbound player will be highlighted and they'll die right after the meeting.
    The highlighted player will die after the next meeting, unless they have been shielded or the Witch died (configurable).

    13:39 Snitch (Finish your tasks to find the Impostors)
    When they finishes all the tasks, they will see arrows pointing to the Impostors.
    When the Snitch has one task left, the Impostors will see an arrow pointing to the Snitch.

    16:38 Security Guard (Seal vents and place cameras)
    The Security Guard is a Crewmate that can seal vents and place new cameras as long as they have enough screws.
    The modifications will be done after the next meeting.
    Players can't enter or exit sealed vents, but they can still "move to them" underground.

    26:38 Arsonist (Let them burn)
    The Arsonist does not have any tasks, he has to win the game as a solo.
    The Arsonist can douse other players by pressing the douse button and remaining next to the player for a few seconds.
    After dousing everyone alive the Arsonist can ignite all the players which results in an Arsonist win.

    42:25 Arsonist

    53:53 Witch

    59:55 Vulture (Eat Others to win)
    The Vulture does not have any tasks, they have eat a specified number of corpses in order to win.

    01:10:27 Jester (Get voted out)
    The Jester does not have any tasks. They win the game as a solo, if they get voted out during a meeting.

    01:20:51 Jester

    Timestamps have been verified and are correct. Enjoy 🙂

    Reply
  2. I’m pretty sure every single one of them have lied about killing when they didn’t. And I know a few of them troll quite often but Jordan is the only one that gets grumbles for it? It’s a game where the point is to lie.

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  3. Timestamp list from me:

    0:33 Sheriff (Crewmate): Shoot the Impostors (For Jardon, shoot and pray)
    10:31 Witch (Impostor): Cast a spell upon your foes (Kills your target after meetings if you live through them)
    13:41 Snitch (Crewmate): Finish your tasks to find the Impostors (Missed this one at first, so I edited it in)
    16:42 Security Guard (Crewmate): Seal vents and place cameras (They both use nails and you don't have infinite)
    26:41 Arsonist (Neutral): Let them burn (The worst role, in Jardons humble opinion)
    42:28 Arsonist again (I'm pretty sure you can read)
    53:56 Witch again (You know what's up by now)
    59:58 Vulture (Neutral): Eat bodies to win (Don't let those chopped beans go to waste)
    1:10:31 Jester (Neutral): Get voted out (Be sus, but not overly)
    1:20:54 Jester again (Need I say more)

    And that's all, folks. Did another one of these get posted before I posted this? Most likely, but here you are regardless. Enjoy and have a lovely day/night (depending on when you read this).

    Reply
  4. It would be kind of cool if arsonist could still douse one person per round after death, and effectively win as a flaming poltergeist. It puts a timer on the game, though you might also have to change the living arsonist to one douse per round or maybe two-three douses per round and drop it to one douse when they die. Or maybe, a different way to weaken the arsonist after buffing it with ghost flames, make it so the arsonist has to return to the storage to refill their gas canister after each douse; then wait for it to mix with a substance to allow it to aerosolize as they try to find a target. The timer would be shorter as a living arsonist to account for having to travel to the storage repeatedly and possibly expose themself as an arsonist, but significantly longer than it is now as a ghost to reduce the chance of an 'inevitable' ghost arsonist win.

    Reply
  5. Round 2: "I was hoping for the stack so that I could curse people with suspicion
    Round 7: (in lights stack)" I don't know man, there were so many people, it was too risky"
    @CaptianSparklez you worry too much to be consistent and actually play the role, its the same with sheriff, you need to gather Intel and then shoot someone who is suspicious too you/everyone, if you are careful you won't be taken out before you get the chance.

    Reply
  6. All timestamps late 🙁
    sowwie

    Timestamps:

    00:29 Sheriff Sparklez on the job (Shoot randomly and hope for the best. Wants to murder the baddies)

    10:27 Witch boi is he? (Cast a spell upon your foes)

    13:39 Snitches get stitches (Finish your tasks to find the Impostors)

    16:38 Security Guard is a fantastic job (Seal vents and place cameras)

    26:38 Arsonist plays with the fun liquid (Let them burn dude, let them burn)

    42:25 Arsonist the burny boi (Burn the bois)

    53:53 Witch guy did it? (Cast a spell on your foes)

    59:55 Vulture circling their prey (Eat Others to win)

    01:10:27 Jester (Get voted out)

    01:20:51 Jester is a funny boi (get voted out to win)
    Sorry I was late, I wasn't expecting this at all.

    Reply
  7. I get that its your brand and all but you need to stop sheriff'n off spawn. Viewers hate spectating for half the video, your friends hate it too, and you haven't participated in a meeting in months.

    Reply

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