#WizardsAndWarriors #NES Wizards & Warriors NES – ULTIMATE GUIDE -ALL Secrets, ALL Bosses, ALL Items



Wizards and Warriors is an amazing early game from Rare, the developers that would later make hits like Battletoads, Donkey Kong Country, and GoldenEye: 007!

Wizards & Warriors is a platforming game with a focus on exploration – you’ll search large levels for treasure, weapons, keys, and equipment. The game is just full of hidden secrets and tricks!

So how did this game get made? In this episode we’ll find out, then we’ll dive deep into the game play where we’ll learn:

* Where to find EVERY TREASURE CHEST – and which ones you should AVOID!

* How to complete ALL of the game’s massive levels!

* The location of every SECRET ROOM!

* How to rescue EVERY PRINCESS!

* Where to find EVERY KEY!

* How to make all of the secret CHALICES and ORBS appear!

* The secret of the BACKWARDS WARP – skip the last three levels of the game!

* How to defeat EVERY BOSS, including the EVIL Wizard Malkil… AND MORE!

Thanks for watching!

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28 thoughts on “#WizardsAndWarriors #NES Wizards & Warriors NES – ULTIMATE GUIDE -ALL Secrets, ALL Bosses, ALL Items”

  1. This and Battletoads. One could make a case for you having a soft spot for ol Rare but at the same time they just happen to be responsible for some of the best games ever made. Do you have a preferred / favorite developer though?
    Like my go to has got to be Capcom but I have a soft spot for old school konami before they were lost to the dark side that is pachinko machines.

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  2. Ive always kept a distinct memory of that growing skeleton boss towards the end but have no idea how I even got to that point being only 4 when I was playing it back in the late 80s. I thought I was always at the start of the game since it felt so hard and I died so often

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  3. Should i make a remastered version of Wizards and Warriors? 🤔 im currently working on a Castlvania mobile bloodlines. But thIS is a big distraction now and i feel deserves a update with parallax scrolling out the wazoo.🙂 Its getting under my skin now.🤓

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  4. I loved how W&W had infinite lives/continues because there's no way you could beat it without them. I played the hell out of this game, setting survival goals constantly, yet dying always happened lol 😂

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  5. I loved the hell out of this game. And bosses had to be beat with one go as you respawned at the beginning of the room. I remember the growing skeleton boss always giving me trouble, but I wasn’t very good. Could never beat the last bosses of Ironsword, a far inferior game.

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