3 BEST SOLO CARRY Champions for EVERY ROLE in PATCH 11.21 – League of Legends
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00:00 – Introduction
00:08 – Camille (Top)
01:18 – Tahm Kench (Top)
02:09 – Darius (Top)
03:07 – Ekko (Jungle)
03:59 – Fiddlesticks (Jungle)
04:53 – KhaZix (Jungle)
06:10 – Vex (Mid)
07:05 – Fizz (Mid)
08:07 – Katarina (Mid)
09:16 – Jinx (ADC)
10:14 – Miss Fortune (ADC)
11:01 – Vayne (ADC)
11:50 – Amumu (Support)
12:27 – Nami (Support)
13:13 – Blitzcrank (Support)
14:05 – SkillCapped & Outro
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Source
What champion do you think is secretly overpowered on this patch? 💪
faster faster faster
first lol
Great video
less go
oh what it’s empty here HI EVERYONE HAVE A GOOD DAY 🙂
😀
y1963k
#von.ong
lxqdby
#von.ngo
uewat9
#von.ong
Hmmmm no mention of teemo 🤔🤔🤔🤔🤔
QOTD: ensure the balance team plays League. I'm convinced the balance team doesn't even play their own game
so sick of tier list videos, solo carry champion videos, op build videos 70% of the chanel is about that and the other 30% is actual useful guides
QOTD: i would delete all that mentioned champs
kotcg1
#von.ngo
Ad, Ap, As kata is always broken
My one change is to revert Talon rework
“Waiting for a kind hearted person who actually wants to support me from his/her heart ❤️”
“To completely roll over your opponent” More like completely roll over your keyboard 😂
For adcs i would add jhin
"is just a little OVERLOADED in our book" I see What you did there 😏 and I concur
is ornn still relevant in this game
QOTD: Bring back old Aatrox. They basically deleted him 🙁
irzq7q
#von.ong
cc85u1
#von.ngo
QOTD: Tough question. I'd reboot the jungle back to season 9, but that's multiple changes, not just one.
Pull crab's first spawn back 30 seconds
Transfer on-kill healing from gromp to scuttle crab
Increase camp respawn timer from 2:15 to 2:30
Heavy nerf on the jungle item's health and mana regen.
Can't decide between those three. Transfering healing to crab means people will get to the crab on lower health, meaning non-conqueror junglers will have a better chance at bursting conqueror jungler before they get 900 gold worth of stats at level 3 and turn any matchup on its head.
Pull crab's first spawn back means junglers won't have time to do 5 camps before crab. They'll have to get to the map sooner and there'll be more to lose for full clearing junglers.
Increase camp respawn timer means fast clears are less valuable as its more likely to get to a point where there's nothing to farm.
Nerfing the jungle item's health regen means its more likely for players to get low while jungling. Therefore, without the player's ability to just walk to raptors after getting chunked and finish it with more health than he started, a fight that don't lead to a kill isn't entirely pointless as forcing recalls is already a decent enough win. Furthermore, if junglers aren't guarantee to stay full health through their entire clear, invades will become a realistic play again.
Regarding the mana sustain, its nerf should gate the ultra-fast clears. You can only do those low risk high reward full clears if you have blue buff avaliable and contesting said blue buff is a strong counterplay option. In addition, if the player needs to use its mana sparingly (as all other roles do), maybe instead of abusing infinite mana to delete camps and get a zero risk lead, the player will instead try to get more value out of that mana through a play on the map.
Rework akshan w
lj8wpi
#von.ong
I agree with u on yuumi. I think yuumi should be kept under 46 % wr on diamond and above ranks also people who main yuumi are actively making themselves a worse player by avoiding playing the actual game on both macro and mechanically. because there is really only 2 options u etiher lane with ur adc or roam with ur jungler. btw roaming with jungler is really good because u make him clear faster and gank faster also ur adc takes solo xp. also a yuumi player can just stay on a player and flame others because there is literally nothing they need to do other than press r exhaust heal and spam e q on fights. the raw stats will make sure any dmg dealer can one shot enemy carries so adc getting fed on bot is not a problem. I think it is impossible to balance that charachter and I am pretty sure I can boost any bronze player to euw masters if they play yuumi support and ofcourse I will teach them what to do and what not to they just need to pick yuumi. the problem would be if yuumi is banned and if picks anything else we will most likely lose because he can't play the game. Riot should just remove the champ and forget about that idea. Player should always be playing the game moving his charachter actively. yuumi is a good idea if u wanna make it an item or a buff that the player can control because that will actually make the game harder to play but rewarding. Yuumi is not a champion. it's just a buff with some abilities. I wanna hear your thoughts and please improve my arguement here because I am sure this is not enough for riot to remove that Buff/champ
QOTD. I would make it so there is one friken balance team not like 10 different people making champs and trying to balance them.
QOTD: stop making "epic" hypermobile lifesteal melee carries. three in one year. please stop I can't handle it anymore
Why does wukong beat Darius when Darius is strong in a long fight?
Where are the bans for the jg champs?
Camille has been too strong now for many many months. Riot has their clear favorites. Why make so many champions only to make so few the meta?
6:08 i would revert the Aatrox rework
I would remove everyone in the balance team and bring in new ppl
i think yummi is absolute trash, first back executioners and suddenly the entire game is 4v5 instead. What I would do with balance power is rebalance cc. Feels bad when they have tenacity but also feels horrendous to play pretty much anyone without cc since they tend to have loads of mobility. add more ways to counter cc, add more ways to pick up mobility if needed.
The thing about the Shen matchup with Camille is that there’s a lot of ways to outplay him. If you save hookshot to dodge his e, you can trade w him freely and then walk away as he used w. Just don’t w when he has e and you hard outscale. Coming from a shen main
10:46 the subtitles/CC says "ludacris damage" LMAO .. I hope they know the word is 'ludicrous'
Rito pls… such an autistic meta pool…
Remove Yuumi
TOP: Camille, Tahm, Darius
JGL: Ekko, Fiddle, Kha
MID: Vex, Fizz, Kata
BOT: Jinx, MF, Vayne
SUPP: Amumu, Nami, Blitz
QOTD: any of the following I can’t decide on one- switch Zoe Q and ulti, change the ult refresh on viego, and as much as it hurts me to say this make yuumi either Heal for less or just make the ability cost more mana
i would get rid of anshan’s revive or make massive changes
QOTD: Nerf Asol