A New Medieval Survival Game In Medieval Dynasty Part 1



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Sneaky Snitch Kevin MacLeod (incompetech.com)
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24 thoughts on “A New Medieval Survival Game In Medieval Dynasty Part 1”

  1. This game took my by surprise. If you have played it already feel free to leave any tips in the comments.

    Medieval Dynasty combines multiple genres:

    Suvival – The need to survive, feed and ensure survival through hunting, farming and cultivation of the land.
    Simulation – Create tools and weapons, construct and extend houses, stables and all manner of buildings as you grow an empire.
    Role playing – Develop your own character, interact with NPCs, take care of your family and form community alliances by helping others and trading freely.
    Strategy – While pioneering in the Middle Ages you will found and expand a village, manage the inhabitants, collect resources and produce all the goods you need and use or capitalize by trading them.

    The game's current features are:

    – Beautiful and realistic open world 3D landscape with state-of-the-art graphics

    – Full 4 seasons with day/night cycle and realistic weather conditions

    – Interactive environment with trees to fell, various fruit to pluck, stones to collect, caves to explore and many more

    – 18 different buildings with various levels from hay shacks to full stone mansions

    – Over 60 pieces of equipment to craft, including weapons, tools, furniture and clothing

    – Realistic wildlife interaction with plenty of different animals such as wolves, wild boars, deer, rabbits and others

    – All activities will impact on food, water, health and endurance status

    – Detailed skill tree for individual character development

    – Unique events and decisions with direct impact on gameplay

    – Dynasty reputation system triggering events with the king

    – Quests, trade and economy, sandbox option, social connections to NPCs and many more

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  2. Excellent game, I am so glad you are playing it. I always enjoy your videos 🙂 I hope they will change that 3 days per season. It looks quite short. At least on first glance.

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  3. Hey I'll give you some tips and tricks sorry my English is not the best but I try
    Sell items – knives can carry 35 sell for 14 each
    Iron arrow my favourite 10 iron 10 sticks create 50 arrow and they are super light you don't need feathers
    Also trowing stones made in blacksmith 1 stone sells for 1 g but creates 5 trowing stones selling each for 2 g each also they are super light try it
    Iron hammers 2 iron one stick sell it for 70 gold easy to make very profitable
    Resources storage share storage wherever they are in the map so what I do I build one in the location where you go when you press unstuck in the main menu so I cal load everything I want in the mine…. last time I took 300 of each resources and teleport to the resources depot I build and u load everything….no only mining but whenever you full just teleport there and unload what I want…clay…meat and furs everything…save before talking with a NPC and you can get 70 in one go …we'll see ya have a nice one

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  4. I’ve watched GameEdge’s playlist of this, for some reason your videos weren’t getting recommend to me, and started playing it a week or so ago and am loving it. I hope they add some sort of lamp that be mounted to walls soon, and candles or oil lamps would fit the time period well. They could add fat to the loot of bears, boars and bison, or something like soybeans for farming, then either add a candle making hut, to turn fat into tallow to make candles or cook the fat down to oil, or a press to squeeze the oil from the soybeans. For the early game they could give a vender in town you start near a little lamp oil or a few candles that you can buy.

    I love that they added using the shovel to remove stumps, as you get a log from each one. I was able to build my barn just from digging out stumps around where I was building it.

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