I remember long ago, I used to program games with Assembly in z80 platform. Most of my games were 20KB or more in size. Trust me, back in the day, that was huge. I remember going thru testing and debugging my own game and I had 10 pages of issues I had to deal with which took me weeks to debug. I can't imagine what these modern programmers had to deal with today…
AAA games amirite?
RTX ON
Can you not break a single fucking game ?
Videogames says no.
See, you just don't get this lack of quality control from a great company like DE.
Your luck with video game bugs/glitches is ridiculous
I mean..
Can quite shy play a single game that won't be broken? Find out next on cringeframe
Delete this.
Is this the next-gen we were promised?
Shy's passive skill is terrifying, damn!
1:10 Damn, that Quake 1 remaster is looking GOOOOOOD!
Nobody:
Modern game devs: "Glitches for the Glitch God!!!"
[1:11] . . . Link, is that you ?
This is like Vinny's corruption passive cranked up to 11.
YEP
I remember long ago, I used to program games with Assembly in z80 platform. Most of my games were 20KB or more in size. Trust me, back in the day, that was huge. I remember going thru testing and debugging my own game and I had 10 pages of issues I had to deal with which took me weeks to debug. I can't imagine what these modern programmers had to deal with today…
What game even is this?
Shy should just get paid to be a game tester for bugs exclusively at this point
0:07
POV: You're iron deficient and just stood up too quickly