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Cyberpunk 2077 News Updates – CD Projekt Co-Founder’s apology has sparked a lot of backlash as QA Teams from several different gaming projects speak out about placing the blame on QA.
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SOURCES:
https://www.playstationlifestyle.net/2021/01/13/daily-reaction-cd-projekt-red-cyberpunk-2077-statement-terrible-excuses/
Source
I feel bad for the last gen console gamers, but it looks and performs fantastic on the PS5. I still get around 3 crashes an hour, but I know they will fix that. I just save often, no big deal. Have around 15 hours in so far and really loving it.
I actually like the game but yea it does need improvement, you can't satisfy everyone I guess.
People need to cut some slack and give them time to make up for it instead of bitching like spoon fed brats.
The Big MEMEs "JUST STOP TALKING" – 2077 , "My face is tired" – Andromeda
I even bought a new pc just to play this game. The game is good but could be MUCH MUCH more even on PC. It´s not a bad game but is not a CDPR game to me.
Post more hate for views. Well done
I mean again QA team, on any game always tests and tests a game before launch, even the day of launch. I also think he could just be reading off a script, because he may be a leader, but there is also the board of CD-Project red. I think we forget that they also had say, tbh I would rather have a statement, a live statement from CD Project. Mainly because it was a team decision not just one person decided to say “release the cyberpunk 2077” but we all have to remember it has been a different time with 2020 and 2021 might be even worse than 2020 because of COVID-19 and other factors. However I commend CD Project Red for even making a statement with all the pressure they from the community. I believe they can make a comeback, they’ve just gotta play their cards better.
Blaze down the rebel path 🤟🏻
Yes, the city is WAY 2 big. This is just my opinion, but the bad thing about "Open World" is I feel ppl make the world 2 big. If u look at the Witcher 3, 1) it broke up the world into smaller parts. 2) the cities werent huge. The Witcher is about finding hidden parts outside the city.
4 Cyberpunk, everything is so spread out. The map is 2 big, a lot of running or driving 2 get 2 places. I was also surprised how little the selection 4 things were. Like we have this HUGE city & only 4 romance choices & 4 joytoys? Idk, I was expecting more bars, more stores open but majority of things are closed and choices are so limited, so its like why even explore. Its beautiful but the function is low.
How about yall stop sweatin these ppl so they can wrk on the game
"fans" are the worst.
RDR2 and GTV is still better games than this mess!
Imagine having a channel devoted this kinda of stuff.
I couldn’t do it. Digging for dirt. Being negative all the time. It must sap the energy right out of the room. I guess whatever gets clicks and views.
Following fire trucks to watch a Burning house is more lucrative than following a limo to a wedding chapel.
I had to unsubscribe from this channel to escape the day after day after day of negative vibes here.
I saw this coming miles away. In fact, I was wondering when shit was going to hit the fan the moment I heard the the QA team was even mentioned. I don't believe for a second that the QA team was "unaware" of the bugs in the game. The bugs are so prevalent, they showed up almost instantly in the game. Even if they played the game 5 minutes (minimum) per day, the bugs would of still shown in one way or another. I'm sure they did their job and I'm sure they did it correctly. Marcin Iwinski needs to stop making excuses and just come clean. Enough bullshit. His days are numbered anyway. Just come clean.
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Conservatives: i appreciate the video. Its a good move to come out and speak on it. They saved face a bit.
Liberals: it was garbage, fake, a joke, worthless, im never happy.
CDPR: GENUENLY apologises to the players for the bad release of cyberpunk.
Creators of articles: THEY'RE ALL LYING DON'T TRUST A WORD THEY SAY
This whole industry is apparently in a learning process how to manage large dev projects. What we've seen repeatedly is that executive decisions and sort of tribally embedded cultural expectations that abuse the dev workers ("bioware magic", etc) are usually the culprit/failure in this industry. They also need to evolve their community interactions to better set expectations to generate less exaggerated hype before they have a realized product.
At least CDPR are continuing to fix and plan to add content unlike some games like Andromeda where Bioware executive decisions basically screwed the devs over hard, then just cancelled the game updates leaving fans in the lurch — because $$$. I've had fun with CP2077 on PC but am about done with my second playthrough where quite a few bugs and unrealized systems still limited my playing enjoyment.
Their hype was over the top leading up to the release. Rather than a new type of game, what we got was a GTA clone with improved RPG elements in a Bladerunner style environment. The "life paths" had much less impact than our expectations. The NPC population density, which was one of the "wow" features hyped making them sound like they all had real daily routes, etc, are actually just ghost images that appear and disappear around you. Even car lights in the distance are faked images that appear and disappear like ghosts, never corresponding to the actual traffic. Turn around and the NPC that just spawned in front of you and walked past you is often gone (at least on my slow older PC) and a new different one may have spawned in instead simply because you turned around. Not to mention the vehicle AI that just stops in the middle of the freeway all the time. I assume they simply couldn't realize their goal as a technical impossibility per time allotted, but we still believed the original hype while they failed to reset our expectations.
Granted the environment is impressive, the vehicles and weapons are great, the audio and music is mostly great, and much of the story and especially the side missions are quite good. I personally did get my money out of it. But many of the internal systems still are obviously broken, inconsistent, or unrealized. Is anyone else tired of disassembling loot one at a time mid-mission because your backpack is full? Or because the process to craft Epic clothing mods requires you to craft hundreds of white, green, and blue items just to get a few purple, then having to spend time deleting those undesired items one by one? Anyone tired of not knowing if or how certain clothing or weapon mods even work?
Ok, enough bitching. I believe CDPR intends well and their devs certainly put their heart and soul into it, so hopefully their leadership will actually learn the lesson how to avoid sabotaging a game release.
hypocritical at its finest
I’ve put this game down for good. Playing this is more frustrating and disappointing at the bugs and the city (though beautiful) is severely lacking. Story appeared rushed to me personally. Looking at this very vague roadmap and avoiding addressing the bigger issues causes me to lose all hope. Just over all of this…
Even if they did scale the game back considerably so that their ambitions are more practical, the problem is the lack of transparency. Doesn't matter what they do if public perception doesn't change accordingly.
The games been broke from the jump. Adam Badowski changed its direction from a third person RPG to a third person RPG back in 2016 thinking it was the smarter more revolutionary move. The game was NEVER ment to be first person from the jump. He owes the apology and actually his resignation for demolishing the companies integrity within the gaming industry and demolishing its reputation with the gaming community. Adam Badowski is a joke.
Their problem is their mouth is a lot louder than their actions.
Idk, still waiting to get a ps5 to play without jet engine, but a game like this that was announced at the end of ps3 and released after the ps5 was intentionally done because of how much wool could be pulled over the eyes. From what I have played it seems fun, mantis blades forget about it, but wtf CDpR….
They straight lied about the state of old consoles, that btw were next gen and weren't even released when they announced this back in 2012, because I had the PS4 version, played for 3hours and asked for a refund, it's impossible for a team of QA not seeing what one person could see in three hours of gameplay.
Consider this some constructive criticism for your vocal delivery; you really should practice some of the words you're ready before recording. You'll come off more articulate and you won't lose the natural flow/rhythm
Kinda gutted 100% the game in its current state on the ps4 unless it has dlc in the future worth playing i wont go back to it
They should have canned the ps4 xbox version but they still pushed it, this comes to show the greed of the CDPR management, funny that they once said "we leave greed to others".
Like bruh yall need to calm down is just a game I love video games have my whole life but damn yall just ruining a company over a bad launch I get it they were wrong to release it but yall made them just release the game already remember that smh
QA teams not happy? Lol ya don’t say? I need to rewatch the credits to see how big the QA/testing team was bc hot damn.
Agreed! The review is spot on. It was very irresponsible for this game to have been launched on consoles in the condition it was when it was! Additionally, it was very frustrating that there was numerous patches that took up tons of space required in order to get it on a playable level on PS4.